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[Destiny] FateAutoleveler for gearset 1-9

this seems pretty complicated to set up, but seems to be the best fate profile/plugin out there, i gotta give it some attention tomorrow time for sleep

also what do i actually need to download from your link?
 
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this seems pretty complicated to set up, but seems to be the best fate profile/plugin out there, i gotta give it some attention tomorrow time for sleep

also what do i actually need to download from your link?

Hey, you can just download all the files through TortoiseSVN. One of the threads you got linked to earlier has the tutorial.
The OP has the SVN link.
 
Hey Royal,

I'm getting the same error as Damafan now, while looking at my logs it seems to have to do with a 0 value being out of reach.
Would this have something to do with the not set up gearsets?
Event looks exactly like in Dama's logs.

Specificly:

[21:36:37.278 D] Moving to next hop: <-342.3571, -27.89841, -48.04032> (Moving to rest location) D: 46.78068
[21:36:39.546 N] No fates within operational parameters.
[21:36:42.278 N] [Destiny] reading gearset from settings ... read1
[21:36:42.278 N] [Destiny] reading gearset from settings ... read0
[21:36:42.278 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Destiny.DestinyClass.MyRoutine.<changejob>d__5.MoveNext() in g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs:line 163
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Destiny.DestinyClass.MyRoutine.<Checklvl>d__2.MoveNext() in g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs:line 141
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at TreeSharp.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at TreeSharp.ActionRunCoroutine.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.Behavior.HookExecutor.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.TreeRoot.() --> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Destiny.DestinyClass.MyRoutine.<changejob>d__5.MoveNext() in g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs:line 163
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Destiny.DestinyClass.MyRoutine.<Checklvl>d__2.MoveNext() in g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs:line 141
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at TreeSharp.ActionRunCoroutine....()


Some more info i could find.

The initial switch seems to work just fine, switches through gearsets 2-4 untill it finds the lowest. Proceeds to level that up for a bit. However When criteria is met to switch, (or sometimes upon dying it seems)
He has trouble switching to another class.

For now i have filled out all the 0's with repeats of set 2/3/4 and will keep you updated how this runs for me.
 
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Hey Royal,

I'm getting the same error as Damafan now, while looking at my logs it seems to have to do with a 0 value being out of reach.
Would this have something to do with the not set up gearsets?
Event looks exactly like in Dama's logs.
Some more info i could find.

The initial switch seems to work just fine, switches through gearsets 2-4 untill it finds the lowest. Proceeds to level that up for a bit. However When criteria is met to switch, (or sometimes upon dying it seems)
He has trouble switching to another class.

For now i have filled out all the 0's with repeats of set 2/3/4 and will keep you updated how this runs for me.

Seems something goes wrong with the way i store the saved gearset.
I will need to change this to a background yaml or json file. Like some other plugins.
I hope to complete this code and test it this week.

Found the issue. I'll write a hotfix tonight.
the plugin seams to want to load gearset 0 . Which off course does not exist.

An update is posted with the hotfix.
The error will occure again , but now it wont break the plugin anymore. Tryana and Dama can u test again with the updated version ?

Thx. And if he does weird (skipping changing gear post the log . I should see more in the log now)
 
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Okay my workarround for filling all sets seems to work for now ;)

Thanks again for your work!
 
At work atm, will update when i get home and let you know how it runs!

Thanks for the swift response! ;)
 
I'm not sure why at level 35 you go to upper la noscea but, i've been there for over an hour now on one of my toons and it's basically seen 3 fates... next to useless especially at this level when you require over 200k per level

As per a guide that was updated April 4th only a month ago, so i'm willing to bet it's fairly upto date... might be worth updating the zones as i've been leveling a few jobs and i can attest to it be mind numbingly slow once it gets over 25

LEVEL 20-25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
WESTERN THANALAN: North of Vesper Bay (5 fates)
UPPER LA NOSCEA: (2-3 fates)

EAST SHROUD: North of Hawthorne Hut (5-7 fates)



LEVEL 25-30
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EASTERN THANALAN: Highbridge (5 fates)
SOUTHERN THANALAN: Little Ala Mhigo (6 fates)
NORTH SHROUD: West of Fallgourd Float (4 fates)



LEVEL 30-35
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SOUTHERN THANALAN: Area around Forgotten Springs (5 fates)
CENTRAL SHROUD: Northwest of Bent Branch (4-5 fates)



LEVEL 35-40
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UPPER LA NOSCEA: Camp Bronze Lake
COERTHAS CENTRAL HIGHLANDS: Camp Dragonhead


LEVEL 40-45
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EASTERN THANALAN
: Southeast of Highbridge
COERTHAS CENTRAL HIGHLANDS: Whitebrim

OUTER LA NOSCEA: Beastman Area.


LEVEL 45-50
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SOUTHERN THANALAN: South of Ala Mhigo
WESTERN LA NOSCEA
: Northwest of Aleport
OUTER LA NOSCEA: Beastmen Area
-This is going to be your best bet to 50. Happy Hunting!!!
EAST SHROUD: Northeastern part of map
NORTH SHROUD: East and North of Fallgourd Float
SOUTH SHROUD: Small section Southeast of Quarrymill (Odin area)
 
I'm not sure why at level 35 you go to upper la noscea but, i've been there for over an hour now on one of my toons and it's basically seen 3 fates... next to useless especially at this level when you require over 200k per level

As per a guide that was updated April 4th only a month ago, so i'm willing to bet it's fairly upto date... might be worth updating the zones as i've been leveling a few jobs and i can attest to it be mind numbingly slow once it gets over 25

LEVEL 20-25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EAST SHROUD: North of Hawthorne Hut (5-7 fates)



LEVEL 25-30
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SOUTHERN THANALAN: Little Ala Mhigo (6 fates)



LEVEL 30-35
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SOUTHERN THANALAN: Area around Forgotten Springs (5 fates)


LEVEL 35-40
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UPPER LA NOSCEA: Camp Bronze Lake

LEVEL 40-50
OUTERLA NOSCEA: Camp Overlook

updated to these locations
 
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Hi thanks for the update, I just update the plugin via SVN and now upon bot start, I get the following error but the bot still run.

[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(170,6) : error CS1524: Expected catch or finally
[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(170,7) : error CS1513: } expected
[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(170,7) : error CS1003: Syntax error, 'try' expected
[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(175,7) : error CS1514: { expected
[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(179,17) : error CS1525: Invalid expression term 'else'
[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(179,21) : error CS1002: ; expected
[15:12:49.000 N] Compiler Error: g:\RebornBuddy\Plugins\Destiny\DestinyClass.cs(286,26) : error CS0152: The label 'case 152:' already occurs in this switch statement

The problem now is I just reached L40 and the bot still runs at Camp Bronze Lake, how do I forced it to teleport to Camp Overlook? [L40 - 50]

** ah I just notice Destiny plugin isn't running at all after the compile errors.
 
Revision 48 works, nice work!! However I feel that doing FATE at Camp Dragonhead at L40 is way better than Camp Overlook, am I missing something?
 
So far runs good. No errors yet.
But when it runs fates at ale mi migo or what it called. It runs through that level 45 zone in the desert sometimes when going to the aetheryte

Edit:

Also the south Thalan one, while it does have some nice fates, if it's at a fate below the desert, and a fate pops at Little Ala Mhigo, Before the bot reaches the fate it's most likely completed.
Is it possible that it teleports to the closest aetheryte when the fate is over XXXX range away? Or would that be something in fatebot instead of plugin based?
 
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going to try this :D

EDIT:

im not sure how to use this plug in like installing wise the download link isnt like any other plugin ive used before
 
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I'll give this a shot. Usually 30-36 the best place is Eastern La Noscea (Costa Del Sol) and from 36-45 Coerthas Highlands. This is just from experience myself and preference. High density of fates and up times.

Looking forward to trying this out.
 
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