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Demonhunter Routine with Vault

Nurn

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Dec 23, 2011
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Would be nice to add a DH routine that uses ferrets only once at the beginning AND the more important: uses vault for best movementspeed, not as a fighting mechanic.
 
i need a good bot routine too :) btw. a good combo of attacks
 
You guys even manage to get your DH's fighting properly? Gave it a try but mine is a total mess.
 
my dh bot make 230-260k GPH with 205% GF, 15k Life, 15k DMG (with SS 23k).
he only loots gold, kill/loot/object radius is 45.
not so bad, but i hope with better profiles etc, its gonna be better.
dh.PNG
 
I'm customizing the Demon Hunter routine right now :)
 
Go j0achim! Can't wait. Vault for faster traveling would be really an sick improvement!
 
Vault is troublesome and should be implemented in the travel code of the bot. It may sound weird but the thing is using skills that makes you character go to far away form its planned route will make the bot get confused and start backtracking a lot. I have an idea how to achieve this but it will wait till i have gone through the wizard routine. Don't get alarmed Smoke Screen also applies the 60% run speed for 2 seconds and makes you're toon get around much quicker.

That said buffs that buff Movement Speed do work perfect :)


Technically this is what i need to make it work properly.

  • My position compare it against planned location. (Vault will make you jump 35 feets so if you jump too far bot will run back to reach its traveling route.)
  • If i am facing location.
  • If it's possible to travel to location using a straight line.
  • If all of the above is true its safe to use Vault or any other Spell that would make character jump from one location to another.


So you see just a simple feature as jumping across the room just got a lot more complex.
 
Looking forward to it j0achim!
when is your planned schedules for customising monk routines.
=)
 
Right now I'm working on both Barbarian and Demon Hunter.


Once i get to make my new thread with the custom class i will take requests, and if i get detailed descriptions how different classes should fight then i can make modified builds very quickly for everyone to test and give feedback on. Then when i get to the different classes i will do proper optimization of the said class (The time consuming part of the coding).

But for the requests i need as accurate information as possible, and i will not take requests for single builds, remember these are meant as all-in-one routines. (PS: Don't hold my word to this, cus i have ideas around this.)
 
hmm is there posible to have a routine that can allows the dh to change to generate hatred skill when is low? like a condition? i am not sure current routine has it or not..seems to be none...or it will automatically use generate hatred skill while is low?
 
Yes it will use skills the regenerate hatred when its getting low.
 
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