poweredbyoats
New Member
- Joined
- Oct 4, 2012
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So I made my new char a demonhunter just to try something different. Kind of regret it. I've gotten it to the point where it kills well, but there are at least a couple of problems.
1. Dies too much, especially against Reflect elites and especially when I use Spike Traps. Anyone dealing with Reflect in a special way? I'm thinking of rewriting the Giles code to check that Shadow Power is on before putting out traps. (Yes, I have around 4000 armor, 400 res.)
2. Shoots at walls in certain places. For this reason, I stopped running Skycrown. Still shooting at walls in Rakkis though (while on stairs), but not as regularly as it did in Skycrown. I guess this is a problem inherent in ranged combat. There must be a way to set up combat logic to deal with this.
1. Dies too much, especially against Reflect elites and especially when I use Spike Traps. Anyone dealing with Reflect in a special way? I'm thinking of rewriting the Giles code to check that Shadow Power is on before putting out traps. (Yes, I have around 4000 armor, 400 res.)
2. Shoots at walls in certain places. For this reason, I stopped running Skycrown. Still shooting at walls in Rakkis though (while on stairs), but not as regularly as it did in Skycrown. I guess this is a problem inherent in ranged combat. There must be a way to set up combat logic to deal with this.