Hi, unfortunately my HC barb recently died when running demonbuddy, and I am unsure of what exactly happened. I have included the text information the bot provided leading up to and after the death. I was wondering if the bot froze or something else happened? I was botting on a relatively low torment and there is no way that I would have died under normal circumstances. I was hoping that someone could provide me with a little insight, so that I will hopefully avoid a similar issue in the future. Thanks.
Waiting 14.9 seconds before next game...
Creating new game. Params: [Act: A3, Difficulty: Torment3, Quest: 93697, QuestStep: 1,
ResumeFromSave: False, IsPrivate: True]
Loaded profile [Three Musketeers Instant Leave v0.7] Ghom
GameChanged. Clearing actors[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile [Three Musketeers Instant Leave v0.7] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:30
[Trinity] [TrinityMoveTo] Started Tag; x="401" y="360" z="0" name="" questId="1" stepId="0" worldId="103209" levelAreaId="111232"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="401" y="360" z="0" [Trinity]
[TrinityMoveTo] Started Tag; x="369" y="360" z="0" name="" questId="1" stepId="0" worldId="103209" levelAreaId="111232"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="369" y="360" z="0"
Exception during bot tick.System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()
Waiting 14.9 seconds before next game...
Creating new game. Params: [Act: A3, Difficulty: Torment3, Quest: 93697, QuestStep: 1,
ResumeFromSave: False, IsPrivate: True]
Loaded profile [Three Musketeers Instant Leave v0.7] Ghom
GameChanged. Clearing actors[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile [Three Musketeers Instant Leave v0.7] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:30
[Trinity] [TrinityMoveTo] Started Tag; x="401" y="360" z="0" name="" questId="1" stepId="0" worldId="103209" levelAreaId="111232"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="401" y="360" z="0" [Trinity]
[TrinityMoveTo] Started Tag; x="369" y="360" z="0" name="" questId="1" stepId="0" worldId="103209" levelAreaId="111232"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="369" y="360" z="0"
Exception during bot tick.System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()