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Demonbuddy Build 357 + Trinity 1.8.24; Ghom Gas; Stuck at the entrance door

maoqiukun

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Jul 9, 2013
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The latest release Demonbuddy Build 357 with Trinity 1.8.24 still has a problem as previous versions have.

When I use the Ghom profile in [Three Musketeers 0.5], my DH often get killed by Ghom. Ghom would cast Ghom gas at the beginning of the fight to cover the character near the entrance door. Sometimes the bot would know how to escape the Ghom gas correctly - to the right or left. But often the bot would try to retreat back and run to the entrance door to avoid the Ghom gas. This action can not get the character out of the Ghom gas and the bot would be trapped in a loop to run to the entrance door again and again and get killed.

logfile (the death happend at the end of the log):View attachment 3040 2014-04-21 18.52.txt.zip
 
add the bold line to ghom.xml

<If condition="CurrentLevelAreaId == 111232">

<MoveTo questId="1" x="440" y="340" z="0" pathPrecision="8" />

<ToggleTargeting questId="93697" stepId="1" combat="True" looting="True" lootRadius="50" killRadius="70" />
<!--MoveToActor questId="93697" stepId="1" x="459" y="360" z="0" useNavigator="True" actorId="54908" pathPointLimit="8"/-->

<WaitTimer questId="93697" stepId="1" waitTime="100000" />
<MoveTo questId="1" x="391" y="360" z="0" pathPrecision="8" />
<MoveTo questId="1" x="369" y="360" z="0" pathPrecision="8" />
<UseTownPortal questId="93697" stepId="16" />
</If>
 
the following position may be also good.

<MoveTo questId="1" x="440" y="380" z="0" pathPrecision="8" />
 
I'v found the best position for DH and WZ.

<MoveTo questId="1" x="412" y="334" z="0" pathPrecision="8" />
 
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