fpsware
Community Developer
- Joined
- Jan 15, 2010
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The latest build popped my DPS to 1k+ at Fury spec. lvl70.
So you're happy now?

The latest build popped my DPS to 1k+ at Fury spec. lvl70.
With this CC, i'm going to have to break my warrior to test it if its looking this great. 6.0k GS warrior w/ dbw :0 -- its not my raider thoughraider is 6.4k gs
So you're happy now?![]()
Would it be possible to add the use of trinkets and a box to set the cooldown on each trinket ?
So FPS when might we see 3.0 relesed?
When will it be ready?When its ready(tm)
When will it be ready? - Because someone had to do it![]()
Touch?.This year. Because someone had to ask.
recount report - ***** DPS 13046
This was while being in a dungeon on lvl 80 but still it didn't always attack it walked to the mob but didn't attack correctly. so it's buggy.
GS: 6260
Got a log for this run? Did you manage to look on the debug tab when it was standing there, did it show lots of red writing?
[COLOR=red][20:57:03:297] System.Threading.ThreadAbortException: Tr?den h?ll p? att avbrytas.
vid Styx.WoWInternals.World.GameWorld.a(WoWPoint A_0, WoWPoint A_1, Single A_2, CGWorldFrameHitFlags A_3, WoWPoint& A_4)
vid Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags, WoWPoint& hitPoint)
vid Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags)
vid Styx.WoWInternals.World.GameWorld.IsInLineOfSight(WoWPoint from, WoWPoint to)
vid Styx.WoWInternals.WoWObjects.WoWObject.get_InLineOfSight()
vid Bots.Grind.LevelBot.e(WoWUnit A_0)
vid System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
vid System.Linq.Enumerable.WhereListIterator`1.MoveNext()
vid System.Linq.Buffer`1..ctor(IEnumerable`1 source)
vid System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
vid System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
vid Styx.Helpers.WoWMathHelper.GetClosestInPath(IEnumerable`1 units, WoWPoint destination)
vid Bots.Grind.LevelBot.dh(Object A_0)
vid TreeSharp.Decorator.CanRun(Object context)
vid TreeSharp.Decorator.a.a()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Decorator.a.a()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.a.b()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Decorator.a.a()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.Decorator.a.a()
vid TreeSharp.Composite.Tick(Object context)
vid TreeSharp.PrioritySelector.a.b()
vid TreeSharp.Composite.Tick(Object context)
vid Styx.Logic.BehaviorTree.TreeRoot.b()[/COLOR]
I get a lot of redish text in grinding mode.
Code:[COLOR=red][20:57:03:297] System.Threading.ThreadAbortException: Tr?den h?ll p? att avbrytas. vid Styx.WoWInternals.World.GameWorld.a(WoWPoint A_0, WoWPoint A_1, Single A_2, CGWorldFrameHitFlags A_3, WoWPoint& A_4) vid Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags, WoWPoint& hitPoint) vid Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags) vid Styx.WoWInternals.World.GameWorld.IsInLineOfSight(WoWPoint from, WoWPoint to) vid Styx.WoWInternals.WoWObjects.WoWObject.get_InLineOfSight() vid Bots.Grind.LevelBot.e(WoWUnit A_0) vid System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x) vid System.Linq.Enumerable.WhereListIterator`1.MoveNext() vid System.Linq.Buffer`1..ctor(IEnumerable`1 source) vid System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext() vid System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) vid Styx.Helpers.WoWMathHelper.GetClosestInPath(IEnumerable`1 units, WoWPoint destination) vid Bots.Grind.LevelBot.dh(Object A_0) vid TreeSharp.Decorator.CanRun(Object context) vid TreeSharp.Decorator.a.a() vid TreeSharp.Composite.Tick(Object context) vid TreeSharp.Decorator.a.a() vid TreeSharp.Composite.Tick(Object context) vid TreeSharp.PrioritySelector.a.b() vid TreeSharp.Composite.Tick(Object context) vid TreeSharp.Decorator.a.a() vid TreeSharp.Composite.Tick(Object context) vid TreeSharp.Decorator.a.a() vid TreeSharp.Composite.Tick(Object context) vid TreeSharp.PrioritySelector.a.b() vid TreeSharp.Composite.Tick(Object context) vid Styx.Logic.BehaviorTree.TreeRoot.b()[/COLOR]