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Default Druid (Feral and Balance) by Fpsware

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@vall370: I'm asking why a specific message is showing up in the log. I'm NOT reporting a problem, I'm just asking what the significance is.
And I seem to remember asking fps and not you. But thanks for caring enough to quote stuff for me, it really brightened up my evening.
 
@vall370: I'm asking why a specific message is showing up in the log. I'm NOT reporting a problem, I'm just asking what the significance is.
And I seem to remember asking fps and not you. But thanks for caring enough to quote stuff for me, it really brightened up my evening.

The character will "STOP HURRICANE" if the tank (and assuming all mobs) moves out of range of the AoE or if combat (!Me.Combat) ends. Last night I made a small change to that and its now (!Me.RafHelper.Leader.Combat) sometimes HB would not update your combat status fast enough and bug out.
 
Ye, I was thinking something along the lines of a certain nr of mobs moving out of the aoe.
As I said, it's not a problem, as he immediatly starts casting again. Mana is a problem with my 3e world country gear anyway, after every pull I need to sit and drink. But I promised myself to not level as feral again :P

Thanks for clearing that up! (hope you're not mad that I ask questions like these, but your source code is kinda massive; diving in would make my wife mad)
 
Problems in IoC

My feral druid is having problems when he enters Isle of Conquest.

It grinds ok, and when BG drops it accepts and just sits there. spamming the code below
Code:
[5:33:20 PM:113] Wait 6 seconds and then accept battlefield port.
[5:33:34 PM:192] Loaded new tiled mesh for map "IsleofConquest".
[5:33:34 PM:240] Activity: Loading IoC profiles.
[5:33:34 PM:241] Changing current profile to Isle of Conquest - Default Profile
[5:33:34 PM:241] Entered IoC
[5:33:34 PM:804] System.NullReferenceException: Object reference not set to an instance of an object.
   at Hera.Fpsware.NeedToEatDrink.CanRun(Object context) in c:\HB  2.0.0.3144 paid plugin\CustomClasses\Default Druid\Class Specific\BT\Other.cs:line 190
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.b()
[5:33:34 PM:804] Cleared POI
[5:33:35 PM:120] System.NullReferenceException: Object reference not set to an instance of an object.
   at Hera.Fpsware.NeedToEatDrink.CanRun(Object context) in c:\HB  2.0.0.3144 paid plugin\CustomClasses\Default Druid\Class Specific\BT\Other.cs:line 190

View attachment 11-13-2010_4_29 PM Log.txt

sorry if this is a HB issue not your CC
 
fps any idea on a "quick and dirty" fix for the Other.cs:line 190 issue for pvp, was hoping to get the druid to 80 this weekend :) I've looked at the code and really cant figure out the issue xd
 
Comment out the line if it's not already:

Code:
//if (Styx.Logic.Common.Rest.NoDrink) return false
 
You shouldn't be making any changes to the code.


fpsware, I am sorry in advance for this, but I put a bandaid on the problem by simply commenting out the line:

//if (Me.IsInInstance && RaFHelper.Leader.Distance > 34) return false;

Now, my druid does bg's just fine without any errors.


**BTW I am using HB PaidPlugin Release 2
 
Last edited:
Been using this on my new balance druid for 20 hours (/played). Level 30 now and it's awesome.
 
You shouldn't be making any changes to the code.

sorry? where do i mention that i have changed any code? i looked at it to see if i could see waht the problem was, infact the post you quoted says exactly that, (no alterations) I wouldnt dream of altering the code as i dont have anywhere near the knowledge of the cc devs. All i asked was if you had a quick fix release to get it up and running in pvp
 
is it possible to revive/rebirth a party member when it's detected dead btw? Would be really great! Btw, fps, really love your CC! ^_^ TYVM!
 
First off, i love the CC Configuration page.. but did you copy the code from a pally class? the "tooltips" for alot of the options are pally spells/abilities.. anyways..

when in bear form, he doesnt use lacerate at all.. also, it would be really nice if Survival Instincts / Barkskin / Frenzied Regen would get used when he gets adds...


also, i have ti set to Ferocious Bite at 1-2 combo points, but he always waits till 5 to bite.

EDIT: EDITED BY FPSWARE.
 
Last edited by a moderator:
First off, i love the CC Configuration page.. but did you copy the code from a pally class? the "tooltips" for alot of the options are pally spells/abilities.. anyways..

when in bear form, he doesnt use lacerate at all.. also, it would be really nice if Survival Instincts / Barkskin / Frenzied Regen would get used when he gets adds...


also, i have ti set to Ferocious Bite at 1-2 combo points, but he always waits till 5 to bite.

EDIT: EDITED BY FPSWARE.

Thanks for your compliments, can you ATTACH the full log file. A partial log means nothing, there is not nearly enough information.
 
New build uploaded.

Fixed a few minor bugs.
Fixed melee range bug.
Better support for IB.
Fixed decurse logic.
 
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