@fps: why does it "*** stop casting hurricane ***" ?
First fucking page said:IF YOU DON'T ATTACH A LOG FILE WITH YOUR ISSUES/FAULTS I'M SIMPLY GOING TO DELETE YOUR POSTS.
Please... Read this in the future.
@fps: why does it "*** stop casting hurricane ***" ?
First fucking page said:IF YOU DON'T ATTACH A LOG FILE WITH YOUR ISSUES/FAULTS I'M SIMPLY GOING TO DELETE YOUR POSTS.
@vall370: I'm asking why a specific message is showing up in the log. I'm NOT reporting a problem, I'm just asking what the significance is.
And I seem to remember asking fps and not you. But thanks for caring enough to quote stuff for me, it really brightened up my evening.
[5:33:20 PM:113] Wait 6 seconds and then accept battlefield port.
[5:33:34 PM:192] Loaded new tiled mesh for map "IsleofConquest".
[5:33:34 PM:240] Activity: Loading IoC profiles.
[5:33:34 PM:241] Changing current profile to Isle of Conquest - Default Profile
[5:33:34 PM:241] Entered IoC
[5:33:34 PM:804] System.NullReferenceException: Object reference not set to an instance of an object.
at Hera.Fpsware.NeedToEatDrink.CanRun(Object context) in c:\HB 2.0.0.3144 paid plugin\CustomClasses\Default Druid\Class Specific\BT\Other.cs:line 190
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[5:33:34 PM:804] Cleared POI
[5:33:35 PM:120] System.NullReferenceException: Object reference not set to an instance of an object.
at Hera.Fpsware.NeedToEatDrink.CanRun(Object context) in c:\HB 2.0.0.3144 paid plugin\CustomClasses\Default Druid\Class Specific\BT\Other.cs:line 190
Comment out the line if it's not already:
Code://if (Styx.Logic.Common.Rest.NoDrink) return false
Comment out the line if it's not already:
Code://if (Styx.Logic.Common.Rest.NoDrink) return false
its already commented out, i've made no alterations from default
You shouldn't be making any changes to the code.
You shouldn't be making any changes to the code.
First off, i love the CC Configuration page.. but did you copy the code from a pally class? the "tooltips" for alot of the options are pally spells/abilities.. anyways..
when in bear form, he doesnt use lacerate at all.. also, it would be really nice if Survival Instincts / Barkskin / Frenzied Regen would get used when he gets adds...
also, i have ti set to Ferocious Bite at 1-2 combo points, but he always waits till 5 to bite.
EDIT: EDITED BY FPSWARE.