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DeepsDK revamp - A raider DPS CC

No offence to the CC makers but all these DK cc?s dont get even near the PQR DK rotations on DPS. Im beating these CC?s with 10-15k more dps in UH or Frost specs. Dont believe me? Go try it out and prove me wrong. Dotn get me wrong i love HB and their work and i use them all the time when leveling etc. But when it comes to execute DPS rotations PQR beats HB by FAR!

Is PQR detectable?
 
I bet you haven't tried Death Vader..

I tried Death Vader, and it's just like all the other DK cc's out there when it comes to DW Frost- they don't use up Unholy Runes so Blood Tap can create Death Runes causing a major dps loss. And if these cc's don't use Blood Tap, well, that's just another dps loss, as well.

Guess I'll be sticking with with Nuclear's CC I had to edit....
 
Hi. This cc sounds super promising/amazing. Have the issues addressed here (the valid ones I guess :)) been corrected on the main page d/l and are numbers still as great? I use DW Frost and 2H Blood, and have been using BloodysFrostDK free version for frost and am really pretty happy with it, but of course always looking for higher numbers.
 
Hi. This cc sounds super promising/amazing. Have the issues addressed here (the valid ones I guess :)) been corrected on the main page d/l and are numbers still as great? I use DW Frost and 2H Blood, and have been using BloodysFrostDK free version for frost and am really pretty happy with it, but of course always looking for higher numbers.
DW frost is a 15-20k DPS loss compared to running 2H frost as DW is not scaling with higher ilvls like 2H is.

This is why most devs are not paying any attention to DW frost. It lacks any real DPS output across the board.
 
I tried Death Vader, and it's just like all the other DK cc's out there when it comes to DW Frost- they don't use up Unholy Runes so Blood Tap can create Death Runes causing a major dps loss. And if these cc's don't use Blood Tap, well, that's just another dps loss, as well.

Guess I'll be sticking with with Nuclear's CC I had to edit....

DW Frost has been fixed :) It now uses up the Unholy Runes so it can create death runes + Blood Tap is fully supported.
 
DW Frost has been fixed :) It now uses up the Unholy Runes so it can create death runes + Blood Tap is fully supported.

WHAT?? Really?? I've been campaigning this to all DK CC developers for months now...and no one listened T_T Thank you for listening >_<
 
Hey guys, after a break from WoW I picked up raiding again and I hugely improved my DPS CC : DeepsDK which now uses Treesharp and has many, many rotation improvements.

This CC is designed for CombatBot and RaidBot (raid bot is highly recommended). It has no movement or targetting, only ability usage. It is designed to execute the best possible rotation to achieve maximum DPS. It supports 2H Frost, DW Frost and Unholy.

The following talents are required:
Unholy:
Roiling Blood
Blood Tap

Frost Dualwield:
Unholy Blight
Runic Corruption or Runic Empower

Frost 2-Handed:
Unholy Blight
Blood Tap

This CC will also use a seperate AoE rotation when there are 4 or more monsters in range and your target is not a boss.

Changelog:
25-12-2012:
NEWEST:
23-04-2013:

1.1.0 Changes:
- Added Berserking and Arcane Torrent racials for bossfights
- Checks both trinkets and gloves if they're usable (synapse springs etc)
- Uses Trinkets and gloves on bossfights
- Improved rotation logic
- 2H Frost uses Blood Tap now


Sir, this may sound weird, but I believe there's some sort of movement issue with v.1.1.0. If I'm not mistaken, this CC should have no movement whatsoever...but every now and then my toon will start moving on his own, or refuses to move...following mobs and such. I've tried this with all bot bases that don't allow auto-movement (Tyrael, LazyRaider, Raidbot, etc.) and yeah...this is really strange. I'll post a log when I can.
 
I'll look into it. I've decided to get back into WoW again, so I'll be making an update soon when Im hitting the LFR again. Any suggestions for improvement or features are welcome!
 
I'll look into it. I've decided to get back into WoW again, so I'll be making an update soon when Im hitting the LFR again. Any suggestions for improvement or features are welcome!

Good to hear. I'm not sure if you read about the current bug with DK's rune regeneration, but for some reason it's affecting the proc rate of rPPM trinkets (Feather, Gaze, Rage, to be specific) in a positive way. So Runic Corruption happens to be the go-to talent for all specs. Blizzard has acknowledged this bug yet haven't stated if and when they will fix it. I've seen people report that the bug is on the PTR also...
 
There will be a little delay in the update, I've decided to make this CC a bit more user friendly and added a settings form. Currently I'm micro-optimizing the code to make it run faster. It will also have configurable death pact and raise ally support.
 
There will be a little delay in the update, I've decided to make this CC a bit more user friendly and added a settings form. Currently I'm micro-optimizing the code to make it run faster. It will also have configurable death pact and raise ally support.

That sounds good. It will definitely help with survivability in raids. Not sure if how 1.1.0 is for DW, but a lot of other DK CC's ignore the fact that you have to burn Unholy Runes when using Blood Tap so they can come back as Death Runes. I hope to see that in the update >_<
 
That sounds good. It will definitely help with survivability in raids. Not sure if how 1.1.0 is for DW, but a lot of other DK CC's ignore the fact that you have to burn Unholy Runes when using Blood Tap so they can come back as Death Runes. I hope to see that in the update >_<
I will have to do some research on dw frost since I never played it. I'll get some cheap one-handers today and test.
 
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