How can I incorporate the Keeps depth level 2 and arreat crater level 2 into the full reversed run? I tried just editing the continue profile, but doesn't work.. it just skips doing the zones altogether and town portals back then reloads the next profile
enountered stuck @ damned tower lv 1 and lv 2 and triggered gold inactivity timer, xp went down from 25m-->9m ...lol, i am using v1.5 RD version...., guess I am switching back to Tinnvec's v0.2 first..
, good job on the profile though
SO happy to have you back, loved your previous profile. Using this as we speak, will let you know of bugs.
I'm using Gilestrinity 1.7.1.7, unstuckme 1.8.4, and Gilesblankcombatroutine and I have noticed that even with the Gnome Alkaizer run that my monk is pausing for a full 2-3 seconds after an elite kill and not moving. Is there a setting to change to make it keep moving? I've set it to pick up almost nothing and it still stands still after it kills an elite for 2-3 seconds. I used an old version of Gnome and a random key hunt and those were fine.
very good job!
plz add the Keeps depth level 2 and arreat crater level 2 into the full reversed 1.5A.
thx !!
The reversed profile should be further tested Ungo.. i keep getting these error messages in different maps and it just skips it altogether
<LogMessage output="========== Non Trovo il Waypoint, me ne vado! ============"/>
DBTag Trinity FAST Random Dungeons v.1.5 :
- Townrun at start
- Tower of the Damned A/B
- Fields of Slaughter + Rakki (Linked) (waypoint to TotC-AC2)
- Arreat Crater 2 from Tower of the Cursed waypoint
- Keeps Level 2
- Skycrown Reverse A/B
- Stonefort A/B
Yes you are right , but there are solutions to that :
- A nice Mix of MoveTo and TrinityMoveTo when possible (i did that in Fos and somewhere else when i find a stuck , i get the x coord and find it on the profile , then remove TrinityMoveTo and put a MoveTo).
- Redo all the points to try to improve his intelligence and of course use Trinity Plugin wich will almost deal with any destructible obstacle. (random other obstacles should be dealt with different points to walk or MoveTo switch, or by the trinity unstucker)
I'm tweaking random dungeons , so both Tri-Farm and RD route will be updated a bit today, if you want something really reliable use FAST or RD or old 1.4.
edit : Rd 1.5d and Tri-Farm 0.7 should be stable if you wanna test.