View attachment 12492 2016-03-06 03.04.zipMy bot working just half... Its not using any all skills just 1. And its writes in RED. Here what it writes:
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Combat.Abilities.CrusaderCombat.GetPrimaryPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 782
at Trinity.Combat.Abilities.CrusaderCombat.GetBombardPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 399
at Trinity.Combat.Abilities.CrusaderCombat.GetPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 407
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\AbilitySelector.cs:line 89
at Trinity.Trinity.TargetCheck(Object ret) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\TargetCheck.cs:line 113
at Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Helpers\BotManager.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.\,or8mF0J0\]c_srBy3\]\,'U=Si\&.2c>Z6~J/Mj}R;MRXm7<\,6g8k".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.********(Boolean )
at Buddy.Coroutines.Coroutine.**********(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Combat.Abilities.CrusaderCombat.GetPrimaryPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 782
at Trinity.Combat.Abilities.CrusaderCombat.GetBombardPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 399
at Trinity.Combat.Abilities.CrusaderCombat.GetPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 407
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\AbilitySelector.cs:line 89
at Trinity.Trinity.TargetCheck(Object ret) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\TargetCheck.cs:line 113
at Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Helpers\BotManager.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.\,or8mF0J0\]c_srBy3\]\,'U=Si\&.2c>Z6~J/Mj}R;MRXm7<\,6g8k".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.********(Boolean )
at Buddy.Coroutines.Coroutine.**********(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()
Pls help because i bot HC. And if my toon dies then not for this tiny problem.
Thx.
PS: i deleted DB , downloaded the newest version and Installed. I deleted the old DB folder too so everything is fresh on PC.
View attachment 12492 2016-03-06 03.04.zip
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Combat.Abilities.CrusaderCombat.GetPrimaryPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 782
at Trinity.Combat.Abilities.CrusaderCombat.GetBombardPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 399
at Trinity.Combat.Abilities.CrusaderCombat.GetPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 407
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\AbilitySelector.cs:line 89
at Trinity.Trinity.TargetCheck(Object ret) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\TargetCheck.cs:line 113
at Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Helpers\BotManager.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.\,or8mF0J0\]c_srBy3\]\,'U=Si\&.2c>Z6~J/Mj}R;MRXm7<\,6g8k".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.********(Boolean )
at Buddy.Coroutines.Coroutine.**********(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Combat.Abilities.CrusaderCombat.GetPrimaryPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 782
at Trinity.Combat.Abilities.CrusaderCombat.GetBombardPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 399
at Trinity.Combat.Abilities.CrusaderCombat.GetPower() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs:line 407
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\AbilitySelector.cs:line 89
at Trinity.Trinity.TargetCheck(Object ret) in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Combat\TargetCheck.cs:line 113
at Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() in C:\Users\Zahide\Documents\Demonbuddy\Plugins\Trinity\Helpers\BotManager.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.\,or8mF0J0\]c_srBy3\]\,'U=Si\&.2c>Z6~J/Mj}R;MRXm7<\,6g8k".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.********(Boolean )
at Buddy.Coroutines.Coroutine.**********(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.nikL"|$wf9\[FN}EV_?Hco?\\C!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.|-\& 3qFXwc?(d#sr|o\]=4-"z!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()
Pls help because i bot HC. And if my toon dies then not for this tiny problem.
Thx.
PS: i deleted DB , downloaded the newest version and Installed. I deleted the old DB folder too so everything is fresh on PC.
View attachment 12492 2016-03-06 03.04.zip
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