tomer132246
New Member
- Joined
- Jun 27, 2014
- Messages
- 15
- Reaction score
- 0
Error:
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Found our Objective Actor! mapMarkerPos=<436.8171, 609.7488, 15.06546> actor=183032 Boss_Portal_SpiderQueen-24367 Gizmo <436.8171, 609.7488, 15.06546>
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Kill Queen Araneae
Game joined, Resetting profile caches.
[MoveToObjective] Error: Could not find Objective Marker!
[MoveToObjective] MoveToObjective Error: marker=False actor=False/False completedInteracts=0 isPortal=False dist=0 interactRange=20
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:150
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!
[SafeMoveToTag] Initialized
[Trinity] Clicking UI element Bounty Reward Dialog (551396832)
Loaded profile ALPHA Act 1
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:5
Loaded profile Crumbling Tower (344482)
Bounty > 344482: Crumbling Tower
Using Waypoint. Number:13
Exception during bot tick.System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
logs attached.
* the main error is that when this happens the bot just starts going back and forth and wasting time, untill gold inactivity time kicks in.
**** IGNORE THE UNTUCK ME ERRORS, idk if it has anything to do with it..****
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=20
[MoveToObjective] Found our Objective Actor! mapMarkerPos=<436.8171, 609.7488, 15.06546> actor=183032 Boss_Portal_SpiderQueen-24367 Gizmo <436.8171, 609.7488, 15.06546>
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Kill Queen Araneae
Game joined, Resetting profile caches.
[MoveToObjective] Error: Could not find Objective Marker!
[MoveToObjective] MoveToObjective Error: marker=False actor=False/False completedInteracts=0 isPortal=False dist=0 interactRange=20
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:150
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!
[SafeMoveToTag] Initialized
[Trinity] Clicking UI element Bounty Reward Dialog (551396832)
Loaded profile ALPHA Act 1
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:5
Loaded profile Crumbling Tower (344482)
Bounty > 344482: Crumbling Tower
Using Waypoint. Number:13
Exception during bot tick.System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
logs attached.
* the main error is that when this happens the bot just starts going back and forth and wasting time, untill gold inactivity time kicks in.
**** IGNORE THE UNTUCK ME ERRORS, idk if it has anything to do with it..****
Attachments
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