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DB & D3 shutting down

Eskr0

New Member
Joined
Aug 5, 2014
Messages
19
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Hi guys,

I would start by saying that DB is working really great most of the time on my computer but sometimes when i wake up or when i come back from work i notice that DB and D3 are not running anymore. It's always when i'm away from keyboard that this happens so I have no explication yet.
Here is the end of one of the logs (when the softwares are shutting down) :

14:38:50.314 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
14:38:50.315 DEBUG DefaultNavigationProvider Generating path to original destination - <402.5403, 459.342, 1.5338>
14:38:50.320 DEBUG DefaultNavigationProvider Successfully generated path from {X=166,Y=161} to {X=184,Y=161} in 00:00:00.0008518 with 19(2) hops
14:38:50.332 DEBUG DefaultNavigationProvider Client path generated.
14:38:50.333 DEBUG DefaultNavigationProvider Generated path to <402.5403, 459.342, 1.5338> (original destination) with 2 hops.
14:38:51.887 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
14:38:51.892 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:51.893 DEBUG DefaultNavigationProvider Generating path to NephalemAltar - <372.4865, 386.5935, -0.2421759>
14:38:51.897 DEBUG DefaultNavigationProvider Successfully generated path from {X=166,Y=161} to {X=155,Y=150} in 00:00:00.0002253 with 13(3) hops
14:38:51.907 DEBUG DefaultNavigationProvider Client path generated.
14:38:51.908 DEBUG DefaultNavigationProvider Generated path to <372.4865, 386.5935, -0.2421759> (NephalemAltar) with 3 hops.
14:38:53.344 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:53.346 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:53.347 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:53.348 DEBUG Logger [Trinity] (destination=<377.5, 387.5, -0.06680986>, which is 36,74327 distance away)
14:38:53.348 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:53.350 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:53.351 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:53.352 DEBUG Logger [Trinity] (destination=<402.5403, 459.342, 1.5338>, which is 45 distance away)
14:38:53.352 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:54.899 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:54.900 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:54.901 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:54.902 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:54.903 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:54.904 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:54.905 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:56.452 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:56.453 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:56.454 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:56.455 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:56.456 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:56.457 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:56.458 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:58.000 INFO Logger [Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
14:38:58.007 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:58.008 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:58.009 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:58.010 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:58.012 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:58.012 INFO Logger [Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="172909"
14:38:58.013 DEBUG DefaultNavigationProvider Navigator.Clear
14:38:59.544 INFO BrainBehavior Closing error dialog
14:39:01.807 INFO BrainBehavior Lost Connection. Closing Diablo III and Demonbuddy
14:39:01.812 ERROR BotMain Exception during bot tick.
System.InvalidOperationException: The calling thread cannot access this object because a different thread owns it.

at System.Windows.Threading.Dispatcher.VerifyAccess()
at System.Windows.Threading.DispatcherObject.VerifyAccess()
at System.Windows.Application.CriticalShutdown(Int32 exitCode)
at System.Windows.Application.Shutdown()
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
14:39:01.926 INFO ZetaDia Diablo III Exited, Demonbuddy terminating in 20 seconds.
14:39:16.815 ERROR BotMain Exception during bot tick.
System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired

at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()
14:39:16.817 ERROR BotMain Exception during bot tick.
System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 01CE3814, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at Zeta.Bot.BotMain.()
14:39:16.916 ERROR BotMain Exception during bot tick.
System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 01CE3814, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at Zeta.Bot.BotMain.()
14:39:16.917 ERROR BotMain Exception during bot tick.
System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 01CE3814, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at Zeta.Bot.BotMain.()

I indicated in bold the part that underline my problem if it could help. I would be grateful if someone could help me :)

Thank you in advance !
 
You mean i should stop using the beta version of demon buddy ?
Ty for your help btw
 
yep

INFO MainWindow (null) - This is a BETA build of Demonbuddy. This is not meant for general usage. Please report any issues you may have in the beta thread on our forums.
2014-08-05 04:41:42,366 [1] INFO MainWindow (null) - This build may have bugs, and new features which may not be fully tested. Use at your own risk!
 
Okay I'll try with the release build then and will let you know :)
 
yes, a wirelless connection can cause issues

i have seen it many times
 
The bot runned for 20 hours before closing again so it's almost perfect :) If it's a single event once per day, I'm totally happy !
I will keep testing it the next few days to check but it looks good
 
i has a problem with both db beta and general version ..everytime i killed ghom done well at second time and 3 time ghom got 1/4hp left i got dc..( db and d3 shutdown ) it happen couple day but i just notice today and try to fix it but still happen .( refesh,,reinstall,) please help
 
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