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[Custom Deck] Silverfish AI

another update to HB daily i think. Updates to Silverfish Mmm cant wait.
 
What is difference between "silverfish_controlHB" and "silverfish_controlHB_fix" ?
 
Yea everyone who does not understand that silverfish is being reworked to work with hearth buddy and sometimes hearthbuddy gives silverfish wrong info and we need you to report problems like this Nicely. And those who who don't understand or want to help nicely Needs to go back to the default ai

don't forget to post your logs

Wasn't trying to be rude. I have seen the posts with logs for a few days about not attacking, so didn't think my logs would provide anymore insight.
 
Wasn't trying to be rude. I have seen the posts with logs for a few days about not attacking, so didn't think my logs would provide anymore insight.
it's all good just want to see everything move forward and get better I did not mean to be a jerk was just saying
 
Hey, im wondering whats the best deck to use in ranked for botting, class dosent matter, atm im using aggro warrior, dont know yet how good its going

and im not sure what rush decks and control etc is if someone could explain ty in advance
 
Last edited:
Noticed that when using force of nature, when facing a Mage with Ice Block with <5 HP, the AI tends to use all 3 treants on the enemy hero even if he's iceblocked
 
Noticed that when using force of nature, when facing a Mage with Ice Block with <5 HP, the AI tends to use all 3 treants on the enemy hero even if he's iceblocked

can you give me the uai-log?
 
Ok not sure if this is a problem or not (was told to post this here)

So the opponent had Nerub'ar Weblord Nerub'ar Weblord - Card - Hearthstone and instead of my taunt hitting him and only losing one health which the healing totem would have healed him back to full at the end of the turn he summoned other cards first.

The problem (and im not positive if it is or not) he could of maybe played differently if he took out that card since he was going to have to anyways

I am going to attach a log so maybe the devs can decide

PS on line 1830 is where my spirit wolf attacks the Nerub'ar Weblord so it has to be im assuming somewhere just above that im not that good at reading the code just yet
 

Attachments

Opponent has Sylvanas,

I have 2 minions able to kill Sylvanas

AI attack with minion 1 sylvanas, drop a new minion, attacks with minion 2 Sylvanas, which dies and steals the new minion. This was avoidable just by letting minion 2 die with sylvanas, and by dropping the 3rd minion after sylvanas death


Is it possible to improve the logic when sylvanas is on the field?
 

Attachments

(please delete the older files)
update v92:
- fixed weblord + spectral knight (did this a week ago, but was overwritten due to the new database ;_;)
- should fix ancestral spirit
- fixed windfury
- fixed sylvanas
- fixed buffing spells (and target nothing)
- fixed iceblock detection
- fixed blessing of might
- fixed discard penalty

edit... can someone please post a log of this? (have to test a new feature :D)
 
(please delete the older files)
update v92:
- fixed weblord + spectral knight (did this a week ago, but was overwritten due to the new database ;_;)
- should fix ancestral spirit
- fixed windfury
- fixed sylvanas
- fixed buffing spells (and target nothing)
- fixed iceblock detection
- fixed blessing of might
- fixed discard penalty


woot keep them coming (everyone keep posting problems you are having)
 
wont compile...[Compiler Error] c:\Hearthbuddy\CustomDecks\Silverfish\silverfish_controlHB.cs(982,49) : error CS1061: 'System.Collections.Generic.List<Triton.Game.HSCard>' does not contain a definition for 'Values' and no extension method 'Values' accepting a first argument of type 'System.Collections.Generic.List<Triton.Game.HSCard>' could be found (are you missing a using directive or an assembly reference?)
[Compiler Error] c:\Hearthbuddy\CustomDecks\Silverfish\silverfish_rushHB.cs(982,49) : error CS1061: 'System.Collections.Generic.List<Triton.Game.HSCard>' does not contain a definition for 'Values' and no extension method 'Values' accepting a first argument of type 'System.Collections.Generic.List<Triton.Game.HSCard>' could be found (are you missing a using directive or an assembly reference?)
 
I don't have any epic or legendary card and I've tried last release and for me it works almost perfect. I saw some mistakes but it start with a solid 5 wins/2 loses with my hunter deck. Thanks and keep improving!
 
Hi need help.
How do I know which version of silverfish im running.
how do I update it?
 
a big message with the current versionnumber is shown in the Hrtbuddy-log after starting the bot.
to update it, just reload the zip-file in first post and overwrite/delte the old folder
 
still having issues

[22:41:30.518 N] Hearthbuddy 0.2.425.87 starting.
[22:41:31.016 N] Attempting to log in...
[22:41:31.492 N] T: 5247108723338122718 H: 753041785
[22:41:31.744 N] Login successful!
[22:41:31.960 N] Hearthbuddy 0.2.425.87 starting...
[22:41:31.961 N] CPU Architecture: x64
[22:41:31.961 N] Process Architecture: x86
[22:41:31.961 N] OS Version: Microsoft Windows NT 6.2.9200.0
[22:41:31.961 N] .NET Runtime Version: 4.0.30319.34014
[22:41:31.961 N] CPU Cores: 2
[22:41:31.961 N] Application Path: C:\Hearthbuddy
[22:41:31.987 N] Checking for updates...
[22:41:33.101 N] [Compiler Error] c:\Hearthbuddy\CustomDecks\Silverfish\silverfish_controlHB.cs(982,22) : error CS0246: The type or namespace name 'HREntity' could not be found (are you missing a using directive or an assembly reference?)
[22:41:33.101 N] [Compiler Error] c:\Hearthbuddy\CustomDecks\Silverfish\silverfish_rushHB.cs(982,22) : error CS0246: The type or namespace name 'HREntity' could not be found (are you missing a using directive or an assembly reference?)
 
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