subzerok
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- Aug 1, 2014
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i need this log:
fight is logged in: ./CustomDecks/Silverfish/UltimateLogs\UILogg_2014-08-01_20-44-47.txt
View attachment UILogg_2014-08-01_20-44-47.txt
My bad that should be it.
i need this log:
fight is logged in: ./CustomDecks/Silverfish/UltimateLogs\UILogg_2014-08-01_20-44-47.txt
no, there is no way to do that with the hrtbuddy api yethey obtmaker is there anyway this bot could work in arena like I know it will play the cards but is there anyway to implement it to where it picks the best card based on whats out there and or whats in your hand already
was your connection laggy? the data wasnt changed after trying to play the spell/attack with the minion (so he tried it again and again)
2 turn simulation is only an experimental function atm. the concept of the ai (like in chess) is to simulate every possible move you can do in your turn, give each resulted board a value and take the best one. the problem, the number of simulated boards growth exponential with the number of your possible moves.
atm, to reduce the amount i only calculate a maximum of 50 boards for your second turn. (this calculation hast to be done for every board the ai calculates in the first turn calculation). so whether you activate the second turn sim. the compute-time will be (in the worst case) 50 times the time it would have taken for the "normal" simulation.
2 turn simulation is only an experimental function atm. the concept of the ai (like in chess) is to simulate every possible move you can do in your turn, give each resulted board a value and take the best one. the problem, the number of simulated boards growth exponential with the number of your possible moves.
atm, to reduce the amount i only calculate a maximum of 50 boards for your second turn. (this calculation hast to be done for every board the ai calculates in the first turn calculation). so whether you activate the second turn sim. the compute-time will be (in the worst case) 50 times the time it would have taken for the "normal" simulation.
but with a fast cpu i dont think this should be a problem?
i was watching my task manager and hearthbuddy usually uses 1-5% cpu and acts really fast,
i think you only will get problems with really old and slow pc´s?
*edit*
i changet it to 2 turn and it is as fast as single
my cpu is a [email protected]
was typing a long text of you underestimating exponential growth but cant send it... but small example: a board with 30 possible moves (= 5 cards on hand (without targeting) + 5 minions on each side) and you perform a full search up to a deep of 5 (= look in future for 5 actions you can do (like play card a, attack with minion 1, play b, attack with 2 + use ability)) will result in aprox 24 million boards (= 30^5).
to mutch to calculate + store. (i do a search to deep of 12).
@ silent strange. you are sure you disabled 2 turn sim? (have to test it myself)






