HB5326D21
New Member
- Joined
- May 9, 2011
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This is a typical thought of Blizzard. I dunno who initializes this type of thinking at Blizzard. but to me! It seems obvious they don't play the game. In 8 years, the ONLY time I have ever quested with anyone (usually one of my family members) is when a place like Crucible of Carnage or the LK one, Amphitheater and the ilk require me to do it since I can't solo them. I spent many hours and days doing the math and testing on which was the faster way to level A.) Solo level w/ instance running or B.) Joined leveling with instance running. I knew the answer before I did the xp number crunching but wanted to check to make sure. When Joined, yes, You will do more quests But you lose all xp gained from getting to the quest items when killing mobs on the way and the xp you get from those you do kill is 1/3rd to 1/2 less xp. Now if you happen to have a profession while joined questing, often times the others you're with don't' want to wait around while you go get that node or go get that flower to pick or skin everything you can and that is a negative during the leveling process. All quests give every player the same xp though. In the end it came out to be better to solo quest when you added in the negative variables of Joined questing.Q. Why cross-realm zones?
For many years now, the significant majority of the player population online at any given time has consisted mostly of characters at or near the level cap. This has resulted in an environment where characters that are leveling up experience a world that has fewer other players to interact with than what the world was designed for. Cross-realm zones give us the capability to ensure that level-up zones retain a population size that feels more like the high level areas of the game, leading to a more fun play experience for characters of all levels
So the point is. that those at Blizzard once again prove they are great programmers, but should never be making decisions about how the game works in the real way of things.
Cross realm is a negative. I mean lately for instance while running one of my last toons though the end game instances, I've been grouped with many people from Brazil. Suffice it to say, they are simply not near at good at playing the game as the others in the group and then the language barier is a huge issue, when you see that the tank from Brazil has no idea what they are doing. You can't help them if you can't speak the language. And people aren't going to wait around while you go find some translation site online. Not to mention that before the change to the loot system , they needed on everything.
Bottom line is that cross realm is, was and will continue to be a bad thing. For all that has been mentioned by others and for the reasons I've listed. The WOW forums are full of negative threads about it and yet Blizzard still implemented it. See Blizzard DOES NOT CARE WHAT WE LIKE OR WANT.