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Cross-bot Settings description

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ExVault

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Stashing
Here you can specify stash tabs for various item categories. These settings use tab names, not indexes. In other words "1" means stash tab named "1", not first tab in your stash.

You can specify multiple tabs for one category. Use ',' (comma) to specify enumeration (1,2,3,4) or '-' (hyphen) to specify range (1-4) or mix of both (1,2,5-10,25,26). Please note that hyphen can be used only with numeric tab names (Rare1-Rare4 is invalid). Tabs with commas or hyphens in their names are unsupported.

If bot cannot stash an item to a certain tab due to lack of available space, it will mark that tab as full and switch to a next tab from that category. If all tabs from certain category are marked as full, bot will stash items from that category to "Other" tabs. If all tabs from "Other" category are full - bot will stop.
Tabs marked as full will be completely ignored, bot will not try to stash anything to them. To become usable again tab must have at least 8 free slots.

Vendoring
Currency exchange

Exchange act - what town bot goes in to perform currency exchange. If specified act is not reachable bot will go to last opened act instead. During leveling bot always prefers current act. Act 1 and 2 are not listed because vendors there do not offer all of the possible currency conversions.

Min - minimum amount of currency in a stash tab to trigger the exchange.

Save - bot will always save specified amount of currency. This is useful when you do not want to completely run out of certain currency. For instance, its not advised to exchange all Alterations to Jewellers because MapBot uses them to reroll maps.

Divination card exchange

Min sets to go - minimum number of complete divination card sets in a stash tab to trigger the exchange run to Tasuni in Highgate.

Max sets per run - maximum number of divination card sets (in player's inventory) per one exchange run. Mostly used when feature is enabled for the first time, and you have lots of divination cards to exchange.

GCP recipe

Max quality - bot will not use gems in GCP recipe with quality higher than specified value.

Max level - bot will not use gems in GCP recipe with level higher than specified value.

Empower, Enlighten and Enhance are internally ignored, bot will not sell them as a part of GCP recipe.

Please note:
All Vendoring features operate only on stash, they have nothing to do with item filters, in particular:
- If you enable GCP recipe, it does not mean bot will start picking up quality skill gems. You must enable that in item filter.
- All items gained from divination card exchange will be handled according to item filter (sold or stashed).

Chests & Shrines
Chest open range - bot will open chests only within specified range.

Strongbox open range - bot will open strongboxes only within specified range.

Shrine open range - bot will open shrines only within specified range.

You can specify -1 to disable a range check, bot will open chests/strongboxes/shrines regardless of their distance.
You can specify 0 to completely disable opening of chests/strongboxes/shrines.

Chest open range does not affect special chests like Perandus chests, Breach chests, Vaal Vessels, various boss chests that can be found in endgame maps. Bot will always open them.

Even if you set zero open range for shrines (or disable some of them by name) bot will still process them within combat range because its a part of Combat Routine logic. If you wanna shrine settings to be at full effect you should disable shrine processing in Combat Routine ("Skip Shrines" in OldRoutine settings).

Max strongbox rarity - bot will open strongboxes only with specified rarity or lower.

Chests, Strongboxes, Shrines dropdown lists - use this to disable chests, strongboxes, shrines by name. Everything except Divine shrine is enabled by default.

Chest list does not contain breakable chests (Barrels, Urns, Pots etc) because they are disabled internally.

Stuck detection
Stuck Detection is a logic created to prevent bot from being stuck in one place for prolonged periods of time.
It compares player's current position with player's previous position every 2 seconds:
If current position is within 30 range of previous position - small range stuck count is increased by 1.
If current position is within 50 range of previous position - medium range stuck count is increased by 1.
If current position is within 70 range of previous position - large range stuck count is increased by 1.
When any of the stuck counters reach it's maximum - bot logs out to the title screen.

Enabled - is stuck stuck detection enabled or not. Generally, you should never disable stuck detection unless you want to use your own implementation. Being stuck in one place for a long period of time is a fastest way to get banned in this game.

Max stucks per instance - bot will abandon current zone if Stuck Detection triggered equal or more times than specified value. QuestBot will create a new instance, MapBot will begin a new map.

Max stuck count small range - how long bot should be stuck within 30 range before log out. Default value is 8. Bot checks stuck count every 2 seconds. It means it will take roughly 16 seconds to log out.

Max stuck count medium range - how long bot should be be stuck within 50 range before log out. Default value is 15 (30 seconds).

Max stuck count long range - how long bot should be be stuck within 70 range before log out. Default value is 30 (1 minute).

Misc
Sell excess Portal Scrolls - usually there is no point in hoarding portal scrolls, 1 stack in inventory is more than enough. If this option is enabled bot will sell excess portal scrolls instead of stashing them.

Loot all visible items - bot will loot all visible items disregarding the item filter. Check this option of you want to use in-game item filter for looting. Save/Sell filters are not affected by this option and will function normally.

Auto DND - bot will automatically enter /dnd mode.

Artificial delays - adds delays to many actions performed by bot in order to make it more human-like. Disable if you want to speed up the bot.

Inventory squares for townrun - this is an amount of free inventory squares in player's inventory to trigger a townrun. It is 0 by default, which means bot can pick up items until whole inventory is full.
This option was added to counter a very rare problem when bot must sell only 1x1 items (jewels, rings etc) and those items produce more than one sell result (transmutation, alteration, alchemy shards) locking the bot into sell loop because there is not enough space in inventory to fit the sell result. If you ever had such problem you should increase "Inventory squares for townrun" (3 should be enough), otherwise do not touch this option.

Inventory currency - this settings define what currency bot keeps in inventory.
Row and Column values start from the top left corner (1,1) down to the bottom right corner (5,12). Set Row and Column to -1 if you do not need a fixed position for specified currency, in that case bot will place currency into first available space, prioritizing top left corner.
Restock represents a minimal value (stack count) of specified currency to keep in inventory. For instance: set Portal Scrolls restock to 20 and bot will take extra Portal Scrolls from stash as soon as your Portal Scroll count reaches 20 or less. Bot will look for currency only in stash tabs assigned to that currency in Stashing settings. Value of -1 means that restock is disabled.
Please note that setting restock for Wisdom Scrolls is not necessary. IdTask automatically takes them from stash if needed.
 
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