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Creating Profiles

I too have been annoyed with the lack of developer information.

For example, i have been trying to make a profile that starts a specific quest where there is no existing profile to copy from. So i figured out the quest number and step id with infodump - but it just would not create the game - throwing an error message in the lobby. Through experimentation i finally figured out that i had to put -1 in the step under <GameParams> for it to work.

One tip for plugin editing (and possibly profiles in general) create a new project in visual studio and add the .exe file as a reference. This will give you the intellisense when working in .cs files - so you can look up all the possible members of a class.
 
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