BuddyNugget
New Member
- Joined
- Jun 19, 2012
- Messages
- 68
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So ive always had problems with disconnects since i started using DB. NotificationOK usually did its job and kept the bot going. After i upgraded to .155 the crashes/discons have become much different. Firstly DB seems to click on an error message and than close out diablo 3 altogether (happens the most). The other one that happened left me with a screen to send blizzard a message about what i was doing when i crashed i quickly cancelled out of that screen lol. Last but not least DB seems to stop responding sometimes. Usually when i first start it up. Restarting my computer usually fixes the issue. Attached is a picture of the screen that came up with that. I also went through all the logs and couldnt find any text that the bot showed when it clsoed diablo 3 but it looked like this [Time here] Diablo 3 Closed. Bot thread Ended... something along those lines.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.276 D] System.AccessViolationException: Could not read bytes from 015A1BEC [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at ..[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()
[09:47:43.276 N] Bot Thread Ended. Was this requested?
Info: Demonbuddy .155
Profile: Carguys Sarkoth 1.3c 12ms
Plugins: MSfix, NotificationOKPlugin, Icools Sarkoth Helper v1.1
Side Note: No other programs but a media player were running during these issues happening. It seems the issue is with dieing mostly. With the new DB my guy doesent respond as quickly as before. Hell stand there getting hit finally die or start fighting and die at last second than come back and will shoot an enemy once or twice than start leaving the game and get killed again. Also when the game is exiting the animation of my DH shooting his bow keeps going but no arrows or damage are shown to any enemies not sure what thats all about might need some looking into. If any more information is needed please ask. Im going to fiddle around with the plugins to see if any of them are the problem. I havent had any issues with them since .146 it was actually running flawlessly on .146. Please any and all help is appreciated.

[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.214 D] QuestOrderManager.OnBotStop(). Resetting caches.
[09:47:43.214 D] Resetting current behavior.
[09:47:43.276 D] System.AccessViolationException: Could not read bytes from 015A1BEC [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at ..[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()
[09:47:43.276 N] Bot Thread Ended. Was this requested?
Info: Demonbuddy .155
Profile: Carguys Sarkoth 1.3c 12ms
Plugins: MSfix, NotificationOKPlugin, Icools Sarkoth Helper v1.1
Side Note: No other programs but a media player were running during these issues happening. It seems the issue is with dieing mostly. With the new DB my guy doesent respond as quickly as before. Hell stand there getting hit finally die or start fighting and die at last second than come back and will shoot an enemy once or twice than start leaving the game and get killed again. Also when the game is exiting the animation of my DH shooting his bow keeps going but no arrows or damage are shown to any enemies not sure what thats all about might need some looking into. If any more information is needed please ask. Im going to fiddle around with the plugins to see if any of them are the problem. I havent had any issues with them since .146 it was actually running flawlessly on .146. Please any and all help is appreciated.