public static uint GetitemCount(string ItemName)
{
uint ItemRunningCount = 0;
foreach (WoWItem item in Me.BagItems)
{
if (item.Name == ItemName && item.StackCount < 0)
{
ItemRunningCount = item.StackCount;
}
}
return ItemRunningCount;
}
no, i wrote that just for you, took me like 10minutes.Is there a place, where all those methods are written down?
Couldn't find this either, but know some lua![]()
private int InBagCount(uint itemId)
{
long count = 0;
foreach (var item in Me.BagItems)
{
if (item.ItemInfo.Id == itemId)
{
count += item.StackCount;
}
}
return (int)count;
}
<?xml version="1.0" encoding="utf-8"?>
<Professionbuddy>
<If Condition="Me.ZoneId != 1519" IgnoreCanRun="True">
<FlyToAction Dismount="False" Location="-8370.396, 620.9188, 95.22932" />
</If>
<MoveToAction Location="-8311.961, 579.4633, 100.3054" MoveType="Location" Pathing="Navigator" Entry="0" />
<MoveToAction Location="-8305.503, 575.1396, 100.3049" MoveType="NearestGB" Pathing="Navigator" Entry="0" />
<InteractionAction InteractType="GameObject" Entry="0" InteractDelay="0" GameObjectType="GuildBank" SpellFocus="Anvil" />
<CustomAction Code="Log(InBankCount(52186));" />
</Professionbuddy>