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Core of Arreat 2.0.2!

I only loot legs and run as much movement speed as you can. Not sure how much xp, this profile was just made for legs I have a CotA profile in my sig for xp.

@Swaggasauruz,

What i realy like from this post is that you have the same route but on every different Profile update.. That's i realy like it.

PLEASE keep that way.. Soo if you make a new route of a new profile dont overwrite the other profile's or deletethem. Leave that way.


Can i make a donation to you?
 
Added all 3 Keep Depths and currently testing.

Edit: Looks like only Depths 2+3 is worth it so I removed Depths 1, will test over night and see what it yields.


You said you was testing Depth's 2/3

What is about that profiel? is it good? let me/us know
 
@Swaggasauruz,

What i realy like from this post is that you have the same route but on every different Profile update.. That's i realy like it.

PLEASE keep that way.. Soo if you make a new route of a new profile dont overwrite the other profile's or deletethem. Leave that way.


Can i make a donation to you?

Thanks man and yes I'll keep it the way I have been doing it, I think a lot of people like it that way as well. Also yes you can donate if you would like, I appreciate donations very much =) . I put a link on my main post for donations.
 
You said you was testing Depth's 2/3

What is about that profiel? is it good? let me/us know

I tested it but there was backtracking, the zones are so large with many routes that the bot seems to get lost a lot of the time. I will be testing Arreat crater today as there shouldn't be as much backtracking there hopefully since it does not have as many paths. I want to keep perfecting this profile as much as I can, I'm actually pretty happy with how efficient it is now. I will also be looking to work on making quality profiles as soon as RoS drops for farming the new content.
 
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sometimes we get good yellows.. and we can sell all mats..

I agree, but with Trinity buggy how it is now I don't want to risk my bot getting stuck in a town run salvaging lol. Also more time spent looting yellows/blues etc, means less time farming legendaries.
 
I´ve got a Problem at Arreat Core v1.5.

He starts the Game, but is going directly out of it saying "finished". Whats wrong?


Waiting 6.5 seconds before next game...
Creating new game. Params: [Act: A3, Difficulty: Torment1, Quest: 101758, QuestStep: 1, ResumeFromSave: True, IsPrivate: True]
[Trinity] Exception in Pulse: System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 000003DC, Size: 4
bei GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
bei GreyMagic.MemoryBase.Read[T](IntPtr addr)
bei Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
bei Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
bei Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
bei Zeta.Game.Internals.Actors.DiaActivePlayer.get_LoopingAnimationEndTime()
bei Trinity.GameUI.SafeClickUIButtons() in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Helpers\GameUI.cs:Zeile 139.
bei Trinity.Trinity.OnPulse() in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Plugin.cs:Zeile 57.
System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 0000035C, Size: 4
bei GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
bei GreyMagic.MemoryBase.Read[T](IntPtr addr)
bei Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
bei Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
bei Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
bei Zeta.Game.Internals.Actors.DiaPlayer.get_ExperienceNextHi()
bei Zeta.Game.Internals.Actors.DiaPlayer.get_ExperienceNextLevel()
bei Zeta.Bot.GameStats.(Object , EventArgs )
--- Ende der internen Ausnahmestapelüberwachung ---
bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
bei System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
bei System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
bei System.Delegate.DynamicInvokeImpl(Object[] args)
bei System.Delegate.DynamicInvoke(Object[] args)
bei Zeta.Bot.Pulsator.(Delegate , Object[] )
Loaded profile Arreat Core v1.5 TP
System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 00000354, Size: 4
bei GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
bei GreyMagic.MemoryBase.Read[T](IntPtr addr)
bei Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
bei Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
bei Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
bei Zeta.Game.Internals.Actors.DiaPlayer.get_SkillOverrideActive()
bei Zeta.Game.Internals.CPlayer.GetActiveSkillBySlot(HotbarSlot slot)
bei Zeta.Game.Internals.CPlayer.GetPowerForSlot(HotbarSlot slot)
bei Trinity.HotbarSkills.UpdateHotbarSlotPowers() in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Combat\HotbarSkills.cs:Zeile 117.
bei Trinity.HotbarSkills.Update() in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Combat\HotbarSkills.cs:Zeile 54.
bei Trinity.PlayerInfoCache.RefreshHotbar() in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Cache\PlayerInfoCache.cs:Zeile 263.
bei Trinity.Trinity.ResetEverythingNewGame() in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Helpers\GameEvents.cs:Zeile 197.
bei Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\Simon\Desktop\Demon\Plugins\Trinity\Helpers\GameEvents.cs:Zeile 111.
--- Ende der internen Ausnahmestapelüberwachung ---
bei System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
bei System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
bei System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
bei System.Delegate.DynamicInvokeImpl(Object[] args)
bei System.Delegate.DynamicInvoke(Object[] args)
bei Zeta.Bot.GameEvents.(Delegate , Object[] )
GameChanged. Clearing actors
Joined a game!
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Arreat Core v1.5 TP
Game joined, Resetting profile caches.
Resetting current behavior.
========== Grid segmentation resetting!!! ============
Replaced hook [ProfileOrderBehavior_Hook] 4f8d4e2a-ab0c-487b-9c73-f306f2aebe49
Replaced hook [ProfileOrderBehavior_Hook] 56e7df7e-8ce8-47b8-a3fc-9d7e1509c840
Leaving game, reason: Done.
Profile completed
Number of games completed: 2
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 12.4 seconds before next game...
 
I tested it but there was backtracking, the zones are so large with many routes that the bot seems to get lost a lot of the time. I will be testing Arreat crater today as there shouldn't be as much backtracking there hopefully since it does not have as many paths. I want to keep perfecting this profile as much as I can, I'm actually pretty happy with how efficient it is now. I will also be looking to work on making quality profiles as soon as RoS drops for farming the new content.


Yea exacly, If the profile you testing not perfect enough dont put it online please!, because i like how you doing right now because of the perfection of the profile's.

Do you understand me?, i mean All your profile's IN this post, Are Perfect. Yes realy perfect.. so like you said the depths to much of backtracking or something.. Okay so than don''t put it online.

All your profile's are realy Efficient because you know where is the good locations to farm '' the Core arreat - TD 1, And azmodan.


What i want from you, is that if the RoS is coming out.. That you going to investigation where is still most farming spot.
Because i think when the RoS content is out there wil deffinlty spot where also good to farm (mobs,chest,Elite) (NOT EXP) than the core loctation.

So let me/us to know when and where the good farming spot is when the RoS content is out.
I thinks when the RoS is out that a %of dropping rate will be different than how it now is.

That's your little homework.

Please Please PLEASE make good , perfections profile's .. because that's make you and this post very good.

Thanks to you and the other members to make this possble.

Godbless ya.
 
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Yea exacly, If the profile you testing not perfect enough dont put it online please!, because i like how you doing right now because of the perfection of the profile's.

Do you understand me?, i mean All your profile's IN this post, Are Perfect. Yes realy perfect.. so like you said the depths to much of backtracking or something.. Okay so than don''t put it online.

All your profile's are realy Efficient because you know where is the good locations to farm '' the Core arreat - TD 1, And azmodan.


What i want from you, is that if the RoS is coming out.. That you going to investigation where is still most farming spot.
Because i think when the RoS content is out there wil deffinlty spot where also good to farm (mobs,chest,Elite) (NOT EXP) than the core loctation.

So let me/us to know when and where the good farming spot is when the RoS content is out.

That's your little homework.

Please Please PLEASE make good , perfections profile's .. because that's make you and this post very good.

Thanks to you and the other members to make this possble.

Godbless ya.

Thanks for the positive feedback and the support man I really appreciate it. I'll be researching RoS as much as I can so we can all enjoy a perfect profile for farming the new content.
 
I think i found a little bug in the profile/Trinity of (profile) - azmodan

Bug/Problem:

- When i killed azmodan the loots(yellow) are dropping, he picked a few items but than was my inventory full so he teleported back to town to salvage or backstats the items in the loot box. After that he makes a new game.
So he left a couple items back there.

I dont know maby the item lvl was low so he get the commend to dont pick it up or maby its a bug.



Profile:

- Core-Kill AzomdanV2
 
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That is a Trinity bug, I'm actually writing down all the bugs I find with Trinity so I can let the developer of Trinity know and get them resolved quicker.
 
That is a Trinity bug, I'm actually writing down all the bugs I find with Trinity so I can let the developer of Trinity know and get them resolved quicker.


Yea i dont know IF THIS is a bug, because maby was the LEVEL of the item to low you know. i set it to 58 i gues( default settings)

SO maby it's was a very little bug of maby it was a item low lvl.


Yeaa write Al the Problems/bugs on a notepad exacly and than give it to the developers. Exacly .. you mind is the same as mine.
 
i have no ticket yellow item or other, just legendary item 60+ and my bot take yellow item.. -_- help..
 
@Beatjuggler, do you have the checkpoint from right before entering Azmodan's room?

Can you tell me that the profile of Core+Azmo Skips Questv2 Succubus is blacklisted?

Hope that's isnt blacklisted on core+Azmodan.
 
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