<!-- Start Core+Azmo -->
<!--<TrinityIf condition="CurrentLevelAreaId == 92945">
<LogMessage questId="312429" stepId="2" output="We are in act 3 or 4, teleport to Core of Arreat" />
<UseWaypoint questId="312429" stepId="2" x="401.759" y="414.875" z="1.5338" actorId="6442" waypointNumber="38"/>
<WaitTimer questId="312429" stepId="2" waitTime="200"/>
</TrinityIf>-->
<!-- Core -->
<ToggleTargeting questId="312429" stepId="2" combat="True" looting="True" lootRadius="100" killRadius="100" />
<TrinityIf condition="(CurrentLevelAreaId == 119306) and (not ActorExistsAt(Me.ActorSNO, 546, 493, -0, 1))">
<!--<MoveToActor questId="312429" stepId="2" x="998.8082" y="722.2805" z="0.1000002" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="960.2914" y="724.0094" z="0.1000001" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="907.4997" y="718.5369" z="0.1000161" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="858.3293" y="701.3019" z="0.1000153" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="813.1725" y="661.5166" z="0.1000153" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="776.4760" y="636.7722" z="0.1000198" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="767.9120" y="591.3010" z="0.1000165" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="738.4600" y="548.2753" z="0.1000153" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="672.5002" y="540.4488" z="0.1000153" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="626.1776" y="557.8848" z="0.0998843" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="579.8280" y="565.6981" z="0.0999094" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="566.3148" y="556.4681" z="0.0998597" pathPrecision="20" />
<MoveToActor questId="312429" stepId="2" x="556.0313" y="596.9506" z="0.0998783" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="541.2538" y="639.1760" z="0.1000153" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="570.5340" y="667.0037" z="0.1000153" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="561.2090" y="692.8415" z="0.2256483" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="514.8190" y="717.9202" z="0.3601070" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="477.0340" y="717.0168" z="0.1000000" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="412.6540" y="719.4575" z="0.1000008" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="360.4592" y="720.9416" z="0.0999999" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="325.6044" y="724.0543" z="0.1000002" pathPrecision="30" />
<MoveToActor questId="312429" stepId="2" x="234.3673" y="721.8984" z="-19.12973" pathPrecision="30" />-->
<MoveToActor questId="312429" stepId="2" x="184" y="721" z="-47" actorId="3795" interactRange="7" name="Checkpoint-13235" pathPrecision="5" pathPointLimit="250" statusText="" />
<!-- Go to Azmo portal -->
<LogMessage questId="312429" stepId="2" output="Using portal to Azmo" />
<!-- Reenters portal if bot dies -->
<WaitTimer questId="312429" stepId="2" waitTime="2000" statusText=""/>
<MoveToActor questId="312429" stepId="2" x="166" y="712" z="-51" actorId="159575" interactRange="20" pathPrecision="5" pathPointLimit="250" isPortal="True" destinationWorldId="121214" statusText="" />
</TrinityIf>
<If condition="(CurrentWorldId == 121214) and (not ActorExistsAt(Me.ActorSNO, 416, 386, 0, 10))">
<WaitTimer questId="312429" stepId="2" waitTime="2000" statusText="Going to run to Azmodan"/>
<MoveToActor questId="312429" stepId="2" x="546" y="493" z="0" />
<MoveToActor questId="312429" stepId="2" x="416" y="386" z="0" />
<WaitTimer questId="312429" stepId="2" waitTime="5000" statusText="Killed Azmodan going to cast TP"/>
<UseTownPortal questId="312429" stepId="2" />
</If>
<!-- End Core+Azmo -->