What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Core+Azmo+Skchest Adventure mode

Small update, from Magdha too Azmo, it went flawless, however when it enters Tower of the Damned Level 1 it get stuck. Same place both times, almost straight north of the portal.

UPDATE: After that, it teleported to core and got stuck at the wires into azo.

hmm was azmo there. I got that too I wonder if boss doesn't always spawn.
 
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:190
Kill Siegebreaker
[Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=296978
[Trinity] Town Portal timer finished
[Trinity] Stuck casting town portal, moving a little
========== Grid segmentation resetting!!! ============
We are in act 3 or 4, teleport to Stonefort
Using Waypoint Waypoint-47725 Number:27

Bot never went into kill Seigebreaker. Using the lastest profile.
 
View attachment 123462

Hi all, here's my edited version which should solve the stucks that occur after death. This *may* include a fix for not looting after siegebreaker if he dies while you are immobile by his attack.
I take no credit as this was complied by taskmanager!



===== Misc Statistics =====
Total tracking time: 4h 33m 34s
Total deaths: 4 [0.88 per hour]
Total games (approx): 11 [2.41 per hour]
Total XP gained: 28184.88 million [6181.36 million per hour]
Total Gold gained: 4656.99 Thousand [1021.35 Thousand per hour]
===== Item PICKUP Statistics =====
Items picked up by quality:
- Rare: 369 [80.93 per hour] {97.62 %}
- Legendary: 9 [1.97 per hour] {2.38 %}
===== End Of Report =====


At the End of a game, trinity showed following message but the game is not ending until ( I assume gold inactivities kicks in), then it ends with 10 sec counting.
Profile completed
Number of games completed: 21

Other wise, your profile flawless. :D Please make a shorter one too without Azmodan. Thank you
 
At the End of a game, trinity showed following message but the game is not ending until ( I assume gold inactivities kicks in), then it ends with 10 sec counting.
Profile completed
Number of games completed: 21

Other wise, your profile flawless. :D Please make a shorter one too without Azmodan. Thank you

View attachment Long adventure no azmodan.xml

Haven't tested this yet but I believe it should work. Let me know if it's working.
 
Got stuck on the corner in core at that chest for about 2minutes and then he randomly broke out? First time seeing it but that was the first time i sat and watched him.


Also, randomly seeing him leave rares on the ground and never going back? Any idea what to change in trinity to force item awareness higher? I forced ticks to 20, and increased item wait after kills to 800 now. Not sure if that will help? :p
 
Ive tested it doing single run profile like TD1-2 and if the bot dies on both levels they revive and dont break the path and continues.

The only thing Im having issue with is if im doing it in the full run. Thats what im testing as of now. I've tested each in single run they all dont break pathing.

Thanks btw for helping me figure it out.

The reason why it works standalone is cos it is a short profile with the same world/map IDs. In a long profile with multiple IDs, routes without If tags will interfere with one another as a profile is reloaded upon death and it will search for the first tag. In the original, because there is no If tag, it will try to use the tag in azmodan lair 416, 386 and move there accordingly, which is why there are stucks in other maps. Btw, feel free to use the one I modified to edit your future scripts. I believe it should help you greatly.

p.s. use Notepad++ to edit your scripts for an easier time
 
The reason why it works standalone is cos it is a short profile with the same world/map IDs. In a long profile with multiple IDs, routes without If tags will interfere with one another as a profile is reloaded upon death and it will search for the first tag. In the original, because there is no If tag, it will try to use the tag in azmodan lair 416, 386 and move there accordingly, which is why there are stucks in other maps. Btw, feel free to use the one I modified to edit your future scripts. I believe it should help you greatly.

p.s. use Notepad++ to edit your scripts for an easier time

I think im going to make them load separate profile. Like how rrrix done with act 3 profile(not the questing)
 
View attachment 123583

Haven't tested this yet but I believe it should work. Let me know if it's working.

It works great. Thank you Xyber.

Only one thing If you can fix is; After open the cursed chest and killed monsters in Rakkis crossing, my character doesn't go back to open
the same chest to loot gold and items. The same chest glows after "new event" was completed to be clicked again.
Another one is: On the way to "heart of sin", there is a area sometimes cursed chest appears. My character fights with monsters around that area and move around to avoid attacks from monsters but after she kills all of monsters, randomly she doesn't go back to collect gold and rare items.

Your profile is amazing.
People just don't see how great your profile is and keep complaining about stuck problem with first page profile. I guess people just don't read.
 
Code:
2014-04-04 06:36:14,137 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
2014-04-04 06:36:14,142 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:36:14,147 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:36:49,144 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:36:49,146 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:36:52,376 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:36:52,378 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:37:11,384 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:37:11,386 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:37:24,908 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:37:24,910 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:37:32,266 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:37:32,267 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:38:17,945 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:38:17,947 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:38:34,485 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:38:34,487 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:39:10,579 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:39:10,580 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:39:23,954 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:39:23,955 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:40:00,982 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:40:00,983 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:40:33,390 [Main Bot Thread] INFO  Logger (null) - [Trinity] Fully explored area! Tag Finished.
2014-04-04 06:40:33,490 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
2014-04-04 06:40:33,491 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 01afd10d-8364-4921-95d3-417305fa288e
2014-04-04 06:40:33,490 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
2014-04-04 06:40:33,610 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
2014-04-04 06:40:33,630 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:40:33,637 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:40:56,177 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:40:56,178 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:41:04,220 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:41:04,222 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:41:22,363 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:41:22,364 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:41:28,116 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:41:28,117 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:41:32,080 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:41:32,081 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:42:03,955 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:42:03,956 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:42:16,424 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:42:16,425 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:42:18,807 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:42:18,808 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:42:27,965 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
2014-04-04 06:42:27,966 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
2014-04-04 06:42:29,929 [Main Bot Thread] INFO  Logger (null) - [Trinity] Found Object 161277!

at the keep depths level 3. after getting the checkpoint before the entrance of The Larder (to kill Ghom), the bot walk back away and looking for something.

after walking up and down after a while it found the larder and went in to kill ghom. It should just went in to the Larder after getting the checkpoint. :confused::confused:

Code:
[SafeMoveTo] Timeout of 180 seconds exceeded for Profile Behavior 
Finished clearing Tower of the Damned Level 2 version 2, returning to Town

is it intended to TP back to town after 180seconds?

Anyway thanks for this awesome profile. Just testing it and see is there any bugs
 
Last edited:
It works great. Thank you Xyber.

Only one thing If you can fix is; After open the cursed chest and killed monsters in Rakkis crossing, my character doesn't go back to open
the same chest to loot gold and items. The same chest glows after "new event" was completed to be clicked again.
Another one is: On the way to "heart of sin", there is a area sometimes cursed chest appears. My character fights with monsters around that area and move around to avoid attacks from monsters but after she kills all of monsters, randomly she doesn't go back to collect gold and rare items.

Your profile is amazing.
People just don't see how great your profile is and keep complaining about stuck problem with first page profile. I guess people just don't read.

I think the cursed chests will be solved as db and trinity updates the cursed chest settings in the near future.
Also, I dont't intend to hijack taskmanager's thread but just wanted to share my fix at his request.

Cheers mate
 
Last edited:
Basically, this dictates that 2 conditions must be fulfilled.

1. If the actor is not at the coordinates 416, 386
2. Current LevelAreaId is 111516 (Azmodan)

With these 2 conditions, upon death the bot will not re run the scripts so long as there are If conditions preventing them from reloading unrelated scripts.
You can download the file I posted and test it yourself, I believe it works fine as I've tested it overnight

View attachment 123462

works like a charm, ty :D
 
I think the cursed chests will be solved as db and trinity updates the cursed chest settings in the near future.
Also, I dont't intend to hijack taskmanager's thread but just wanted to share my fix at his request.

Cheers mate

Xyber,

When I got up this morning I saw my both 2 bots are stuck right before entrance of Heart of Sin while trying to use town portal exactly same spot both. Is there a way to use town portal earlier and go to next quest to prevent town portal stuck problem? Even Trinity inactivitiy couldn't restart both of bots' game.


Thank you
 
Last edited:
Thanks Xyber, been running a couple of runs now without any stucks or anything! And thanks Taskmanager for starting this! :D Good job to both of you :)
 
Xyber,

When I got up this morning I saw my both 2 bots are stuck right before entrance of Heart of Sin while trying to use town portal exactly same spot both. Is there a way to use town portal earlier and go to next quest to prevent town portal stuck problem? Even Trinity inactivitiy couldn't restart both of bots' game.


Thank you

On line 68 of the no azmodan script, try changing from <TrinityTownPortal questId="1" />

to
Code:
			<If condition="Me.IsInTown==False">   
				<UseTownPortal questId="1" />       
			</If>
 
For anyone have trouble with the double back track to ghom and the stuck after killing cydia, I believe i have it fixed.
All credits to the creator of the script, just fixing a couple nuances i was having.
 

Attachments

For anyone have trouble with the double back track to ghom and the stuck after killing cydia, I believe i have it fixed.
All credits to the creator of the script, just fixing a couple nuances i was having.

Cool thx bishopx, il try after playing some manual bounties myself. hehe I bot so much that i forgot how to play.

I like the profile as well. But the only thing that kills it is when you die anywhere the profile reset all the way back. I hope xyber lol can fix it because I have hell rifts 1-2 ready and silver spire + diablo kill map done.
 
Hello, the profil keep saying to me "There was a problem crating the game (code 316611).
The adenture mode is choosen of corse... I'v done all the qest on champain, already doing adventures on torment, so it cannot be someting is missing from champain..
what could be the issuee?
- Adventure choosen
- privat game choosen,
- the bot says starting game withinn xy second
..after error on creating game...

I got exactly the same problem, all other "adventure" profiles works but not this one :/

Anyone know a good fix ?
 
Last edited:
Back
Top