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Core+Azmo+Skchest Adventure mode

can you do screenshot of your loot setting?

It's def not loot setting problem my bot loot's stuff from so far away. But the seigebreaker's loot is 1inch away from my wizard if i moved even 1 click i would have picked up all the gold. But instead it leaves the loot and opens a townportal.
 
It's def not loot setting problem my bot loot's stuff from so far away. But the seigebreaker's loot is 1inch away from my wizard if i moved even 1 click i would have picked up all the gold. But instead it leaves the loot and opens a townportal.

Ditto. Great profile by the way =)
 
does anyone know how to edit the profile so that it forces a town run before a1 since its the last act anyways?
</If>
<If condition="Me.IsInTown">
<ForceTownRun questId="1"/>
</If>
Add this after bot tp from td2
 
</If>
<If condition="Me.IsInTown">
<ForceTownRun questId="1"/>
</If>
Add this after bot tp from td2

Dude I also looking for that! I pm other profilers but no reply. thx dantil il add that too.
 
hello fellow botters i have a problem with this profile that it dont uses tha portals to the bosses he stand before it but cant use it and then take townportal and follows the route profile without killing the boss plz help:) btw great profile mix keep it up'!
 
hello fellow botters i have a problem with this profile that it dont uses tha portals to the bosses he stand before it but cant use it and then take townportal and follows the route profile without killing the boss plz help:) btw great profile mix keep it up'!
could you be more specific love?
 
@taskmanager, to solve all the "stucks" you need to add <If> or <TrinityIf> conditions for all tags without them otherwise upon death, db will load the whole profile from the top and those conditions not encased will be ran again.

Line 70
First problem is the fact that when you die in another map (TD for example) and you're not at 416, 386, the bot will move toward this coordinate even though it's not a vaild movepath causing a stuck.
Code:
<TrinityIf condition="not ActorExistsAt(Me.ActorSNO, 416, 386, 0, 150)">
to
<TrinityIf condition="(not ActorExistsAt(Me.ActorSNO, 416, 386, 0, 150)) and (CurrentLevelAreaId==111516)">
Similarly, you can add "and (CurrentLevelAreaId==111516)" in the following TrinityIf statement if by some unlikely chance you find yourself at another 416, 386 coordinate, you wont TP back.

Line 96
Otherwise another potential stuck in TD if death occurs
Code:
		<If condition="CurrentWorldId == 195200">
			<MoveToActor questId="1" x="172" y="201" z="0" actorId="6031" interactRange="10" name="Maghda-4347"  pathPrecision="50" pathPointLimit="250" statusText="Kill Magda" /> 
			<WaitTimer questId="1" stepId="1" waitTime="3000" />
			<TrinityTownPortal questId="1" /> 
		</If>

Cheers and continue to upgrade this profile!
 
It's def not loot setting problem my bot loot's stuff from so far away. But the seigebreaker's loot is 1inch away from my wizard if i moved even 1 click i would have picked up all the gold. But instead it leaves the loot and opens a townportal.

if you're using trinity loot. under settings go to items > pickup. and then make the rare weapons/armor/jewelry to ilvl 1+ instead of the 60+ or whatever number was default. this fixed the siegebreaker loot problem for me
 
is that why i get this x="546" y="493" z="0"? thx bro for correcting bro. i am beginner 101. can you send me your fix?
 
bot gets stuck at keep depths at the "cellar door" which cant be opened, but the bot stands there and faps
 
I have the same problem like misterchen and CombatBarbie, after killing the siegebreaker my wizz don't pick anything, even the legendaries. Just waits and tp. Trinity settings are ilvl 1+ for legendaries. There is no such problem with other bosses or mobs.
 
if you're using trinity loot. under settings go to items > pickup. and then make the rare weapons/armor/jewelry to ilvl 1+ instead of the 60+ or whatever number was default. this fixed the siegebreaker loot problem for me

Yes that is true. Even I ignore loot items because I only set to pick certain level items hence why they have +60 +70. If it less then it will be ignore and more space for better loots.
 
is that why i get this x="546" y="493" z="0"? thx bro for correcting bro. i am beginner 101. can you send me your fix?
I'm not at home now, but if u edited what I posted into your script it should work fine =)
There were a few more instances that I have yet to edit myself, but just look for everything outside an <If> or <TrinityIf> statement and add in the relevant WorldId/LevelAreaId as most of the profiles were meant as a standalone hence not needing the 'If' statements.
 
View attachment Long adventure.xml

Hi all, here's my edited version which should solve the stucks that occur after death. This *may* include a fix for not looting after siegebreaker if he dies while you are immobile by his attack.
I take no credit as this was complied by taskmanager!

Changelog
Edited pathing of Alcarnus to include possible bounty spawn locations
Edited pathing of Rakkis a little to prevent stucks in front of the portal
Realigned text to make it easier to edit
Added TrinityIf and If conditions to relevant places to prevent reloading of previous paths

===== Misc Statistics =====
Total tracking time: 4h 33m 34s
Total deaths: 4 [0.88 per hour]
Total games (approx): 11 [2.41 per hour]
Total XP gained: 28184.88 million [6181.36 million per hour]
Total Gold gained: 4656.99 Thousand [1021.35 Thousand per hour]
===== Item PICKUP Statistics =====
Items picked up by quality:
- Rare: 369 [80.93 per hour] {97.62 %}
- Legendary: 9 [1.97 per hour] {2.38 %}
===== End Of Report =====
 
There is some stuck in The Keep Depths Level 3

[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
========== Grid segmentation resetting!!! ============
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="136415"
Stopping the bot.

I botted 22hrs for your first profile. It was awesome. Just trying with the large profile which u update today and found there is some areas that the bot is stuck.
 
View attachment 123462

Hi all, here's my edited version which should solve the stucks that occur after death. This *may* include a fix for not looting after siegebreaker if he dies while you are immobile by his attack.
I take no credit as this was complied by taskmanager!



===== Misc Statistics =====
Total tracking time: 4h 33m 34s
Total deaths: 4 [0.88 per hour]
Total games (approx): 11 [2.41 per hour]
Total XP gained: 28184.88 million [6181.36 million per hour]
Total Gold gained: 4656.99 Thousand [1021.35 Thousand per hour]
===== Item PICKUP Statistics =====
Items picked up by quality:
- Rare: 369 [80.93 per hour] {97.62 %}
- Legendary: 9 [1.97 per hour] {2.38 %}
===== End Of Report =====

How to create report like you did?
 
You have to activate it in the trinity settings. It should create a folder called TrinityLogs.
 
anyone able to post me a fix for maghda, if the bot dies on the way to her? script restart suxx hard -.-
 
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