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Convalesce 3.3 Beta 4.1

Is anyone else having targeting issues with this? He'll just run the path and not target any mobs. I'm not sure if its the cc or something else on my end. Also what is the ideal version of hb to be running this?
 
has big problems at the moment with trying to kill dead mobs, very annoying.
 
this worked nicely with hb2 solo farming but i am assuming it doesnt work with hb1 so i can raf with it? would be nice to have a prot cc and a caster dps that can also heal in a pinch. just sucks i have to use hb1 for the raf since i dont have much luck with it on hb2. once raf is on hb2 running smoothly that will be insane with the better cc's you guys are making :)
 
I got a question about the CC. I've found that routinely when dealing with chains of adds it will do add stuff (ie consecration and holy wrath, and sometimes crusader strike) before judging... to the point of being oom at times which results in a death. I figured I wouldn't bother asking you how to do this but.. is there a way to prioritize judgement over crusader strike or aow exorcism when under xxx% mana and fighting adds? Or just prioritize it regardless? I looked in the cc at the in combat rotation planner and it seems like it should be judging before anything but HoW/JoJ but that's not the case.
 
Having a problem with 'Exorcism'. I've ticked the box next to it to say 'Art of War only' but it uses exorcism loads, oddly enough the only time it doesn't use it is when art of war is up.
 
The dead issue just popped up in the latest version of HB, since I havent changed code since then I am guessing its an HB issue, but I have a patched version on the way to clear targets if targeting dead mobs
Can't wait for the new version!
 
Seems like this CC is not working at the moment. Getting this error on startup everytime: Honorbudy has encountered a problem, we are sorry for this inconvenience.
I changed CC and the problem was gone - CC problem. (fix please)
 
Tends to want to cast Holy Light twice for some reason, even after first heal has us at 100%. I'm seeing the dead target thing fairly often too. Also, when I close out of the CC config, it likes to immediately pop back open and I have to close it once more for it to stay closed. O.o

Otherwise, this seems to be working great. Thanks!
 
Tends to want to cast Holy Light twice for some reason, even after first heal has us at 100%. I'm seeing the dead target thing fairly often too. Also, when I close out of the CC config, it likes to immediately pop back open and I have to close it once more for it to stay closed. O.o

Otherwise, this seems to be working great. Thanks!

Almost exactly what I had to say about it. I have the heal twice issue and I have the dead target issue often as well. And the double close issue. lol

*EDIT*
Edited to say: Fantastic job though, even with the issues it works beautifully.
 
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I found a bug, at least in my opinion it is one. My pala uses hammer of justice, waits few seconds (stun effect is already gone) and then heals himself. It would be better to use the heal directly after the mob has been stunned. :)
 
Yea, happened the same to me. He would start casting something then move to the target, this would cancel the casting and so on . . .

While using the Healbot. The bot would do more dps then heal, even thou around me there were enough targets that needed healing (i had the flash light to start at 90%). I would also run around with 20% HP (Healbot on). Even thou in pvp settings i had it on to heal my self at 80% . . .
Same problems. Any know of a solution?
 
Anybody else seeing issues with this in pvp.

Doesn't seem to target unless attacked. Never seen it actually target someone who hasn't attacked it first.
 
If you wish to help the continued development of this CC, then read my signature. While a small donation may seem like nothing, all of the funds go into purchasing keys. With the price of gold falling, it is costing me more to code than I am able to make. Your donation will go a long way.



Current Mode Support
Levelbot : 1-80 in any tree.
MixedMode : 10-80 for Ret, Prot, and Holy DPS
World PvP : Any tree
RaF : 1-80 for Leader/Follower DPS
RaF : 1-80 Healbot, partial.

RaF may be hit and miss right now. Its not my fault, HB2 just isnt great with RaF atm.

Install

Drag the Convalesce folder to your Custom Classes folder found within HB2. Remove or rename the paladin.cs if you have one.

Rules in this thread
1. It is my CC, I build it when I can in my free time. I am also working on 2 other CCs.

2. Useless posts will be deleted and you might be ignored from then on.

3. Do not post code in this thread. PM it to me if its that important. Any modifications to this CC are to be tested and approved by me and only me.

4. Proper etiquette would be that if you wish to use any code in this CC, you ask first and give credit where credit is due. There are rules reguarding copying others code without asking.

This works GREAT for me in RAF - I'm out running lvl 70 & 80 instances (in a group) and healing just fine!

The only thing I would ask is to get the auto cast of Beacon working - I can't figure out how to get it to auto cast to the RAF leader....
 
Firs of all thanks for this CC.

Why don't you add the option to use Lifeblood ability? I'ts a real lifesaver while leveling up and also on PVP.

Thanks for your effort
Best regards
 
could you implement a way (check) to ignore Targets that are too high or too low on the Z-Axis ? would be awesome for instances like magisters terrace and such. thanks !!
 
There are bugs that have come up as of recient. I have little time to fix them till the breakneck 60 is done which should be in the coming weeks. Then I will put all my time back into this and Cimmerian.

I will fix the dead bug in the meantime. I am sorry its taken so long but all my time has been put into the profile. Please hang in there.
 
Very good CC mate, thanks.

There is a bug in the RaF code where it will just stand some yards away from the party leaders target and watch till the mob is dead.
I've narrowed it down to line 1780 where it checks the distance to the party leader, and not his target. Also the distance seems to be too far, should be the melee 5 yards.

I've patched my copy but I figured you might want to patch the next version :)
 
I have the same issue as fedehat did with the follower not attacking the leaders target/mob. I took his advice and looked around at line 1780 and played around with it and added a "WoWMovement.face" and "Autoattack()" (and some more stuff I think lol) which is my ghetto fix for just making it attack. Hope you have time to update it soon since my ghetto fix bypasses any settings in the CC config menu and assume you just want the follower to go gung ho!

Also, forgot to mention when I set the follower as healbot only or heal/dps it will not heal my leader. Just sits and waits just as the original bug of it not wanting to DPS. I found if i push the bot a lil by targetting my leader it realizes he needs a heal then switches back to the leaders target. I have to kinda urge it to realize my leaders hp is low before it wants to heal him.
 
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