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constant game crashes!?

Evilowl

New Member
Joined
Mar 27, 2017
Messages
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Why this happens to me?
___________________________________________________
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Loki.Game.LokiPoe.get_UseHardlock()
at Alcor75PlayerMover.Helpers.SkillsHelpers.CastWirlingBlade(Int32 moveSkillSlot, Vector2i movingSpellPosition) in L:\H\3rdParty\_CONFIGS_\Default\Alcor75PlayerMover\Content-124797515\Helpers\SkillsHelpers.cs:line 25
at Alcor75PlayerMover.CustomPlayerMover.CastSkillToMove(Int32 moveSkillSlot, Vector2i movingSpellPosition) in L:\H\3rdParty\_CONFIGS_\Default\Alcor75PlayerMover\Content-124797515\Alcor75PlayerMover.cs:line 775
at Alcor75PlayerMover.CustomPlayerMover.MoveTowards(Vector2i position, Object[] user) in L:\H\3rdParty\_CONFIGS_\Default\Alcor75PlayerMover\Content-124797515\Alcor75PlayerMover.cs:line 651
at Loki.Bot.PlayerMover.MoveTowards(Vector2i position, Object user)
at Default.EXtensions.CommonTasks.LootItemTask.<Run>d__4.MoveNext() in L:\H\3rdParty\_CONFIGS_\Default\Default\Content-124797750\EXtensions\CommonTasks\LootItemTask.cs:line 71
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.U6x0C$8;/U84cBV\*AW\,b'G2R\,.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Default.MapBot.MapBot.<MainCoroutine>d__8.MoveNext() in L:\H\3rdParty\_CONFIGS_\Default\Default\Content-124797750\MapBot\MapBot.cs:line 190
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.N8hK:3vVay$Y#|\,@@l}% m?8%.L 'MWKo5cBdqS\&l}YN4qq~\]k$.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Default.MapBot.MapBot.Tick() in L:\H\3rdParty\_CONFIGS_\Default\Default\Content-124797750\MapBot\MapBot.cs:line 112
at Loki.Bot.BotManager.?????????????????????????????????????????(IBot )
2017-08-26 17:32:06,627 [34] INFO BotManager - [Stop] Default.MapBot.MapBot
2017-08-26 17:32:06,627 [34] ERROR BotManager - [Stop] Exception during execution:
System.NullReferenceException: Object reference not set to an instance of an object.
at Loki.Game.LokiPoe.AcquireFrame(UInt32 frameDropWaitTimeMs, Int32 executeTimeOut, Boolean clearCache)
at Loki.Bot.BotManager.?????????????????????????????????????????(IBot )
 
Could possibly be a new issue with 3.0 from Alcor75PlayerMover. Try removing it from EB, and running normally to see if the issue still persists. I'll have to check out the code later, as it's not ours.
 
Game crashes even when plugin Alcor75PlayerMover
was turned off
 
I am also getting these, and only when i have EB running.

Will try to investigate, get more info about it . . .
 
Could possibly be a new issue with 3.0 from Alcor75PlayerMover. Try removing it from EB, and running normally to see if the issue still persists. I'll have to check out the code later, as it's not ours.

i have the same issue, disabled alchor75 and everything is ok now.



LE: nop, now it has some massive fps drops
 
Last edited:
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