Combat routine - OldRoutine and Ouriboros
Used skills - cyclone and flicker
problem: character move to target and being stuck (stay), do nothing, only use flasks-> logout.
sometimes chatacter is weakup and continue action,sometimes no
system log looks like this:
It happens all the time of target is minitotem in a Kaom Dream or Voll (very cmall and very big tearget?)
Settings of OldRoutine:
Used skills - cyclone and flicker
problem: character move to target and being stuck (stay), do nothing, only use flasks-> logout.
sometimes chatacter is weakup and continue action,sometimes no
system log looks like this:
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 212 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[PostCombatHookTask] "GemLeveler" returned true.
[MoveTowards] Moving towards Kaom's Stronghold at {1104, 1587} (distance: 954)
[BeginUseAt] 3 False {832, 656}
[Logic] Now moving towards {783, 667} because [dist (49) > MaxRangeRange (30)]
[BeginUseAt] 3 False {816, 669}
[InjectKeyEvent] 197 ms sleep for 2.
[Logic] Now moving towards the monster Living Fury because [canSee: False][pathDistance: 39.96406][blockedByDoor: False]
[Logic] Now moving towards the monster Living Fury because [canSee: False][pathDistance: 38.68478][blockedByDoor: False]
[Logic] Now moving towards the monster Living Fury because [canSee: False][pathDistance: 37.43742][blockedByDoor: False]
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 212 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 197 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 213 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[BeginUseAt] 4 True {834, 674}
[InjectKeyEvent] 214 ms sleep for 81.
[PostCombatHookTask] "GemLeveler" returned true.
[MoveTowards] Moving towards Kaom's Stronghold at {1104, 1587} (distance: 954)
[BeginUseAt] 3 False {832, 656}
[Logic] Now moving towards {783, 667} because [dist (49) > MaxRangeRange (30)]
[BeginUseAt] 3 False {816, 669}
[InjectKeyEvent] 197 ms sleep for 2.
[Logic] Now moving towards the monster Living Fury because [canSee: False][pathDistance: 39.96406][blockedByDoor: False]
[Logic] Now moving towards the monster Living Fury because [canSee: False][pathDistance: 38.68478][blockedByDoor: False]
[Logic] Now moving towards the monster Living Fury because [canSee: False][pathDistance: 37.43742][blockedByDoor: False]
It happens all the time of target is minitotem in a Kaom Dream or Voll (very cmall and very big tearget?)
Settings of OldRoutine:
Single Target Melee skill slot 4 (cyclone)
Single Target Range skill slot 5 (flicker)
AOE Melee skill slot 4 (cyclone)
AOE Range skill slot 5 (flicker)
Fallback skill slot -1
CombatRange 50
MaxMeleeRange 10
MaxRangeRange 30
AlwaysAttack place VV
Single Target Range skill slot 5 (flicker)
AOE Melee skill slot 4 (cyclone)
AOE Range skill slot 5 (flicker)
Fallback skill slot -1
CombatRange 50
MaxMeleeRange 10
MaxRangeRange 30
AlwaysAttack place VV
Last edited: