I can't figure out for the life of me if it is the routine that is slowing things down or targeting. It just isn't as smooth as dare I say the competitor ( and yes each has there ups and downs ) but setting them both aside, I still find the targetting is terrible on the basic routine, It could be something to do with lineofsight ? but regardless of attack in place or not the bot seems to somehow end up face tanking for most of the battles.
Maybe more experienced botters can shed some light and or pushed but here are some things I personally, and others that I have talked to have issue's with.
-Face tanking mobs (even in ranged and attack in place enabled, with settings at around 50-70ish for ranged)
-LineOfSight, I feel as if the bot isn't really checking often enough where mobs are IE. Mob moving towards, it gets the one cord and then that's it, instead of calculating movement etc.
-Input, As I stated above it feels sluggish when it comes to clicking of skills, when skills can be spammed because they have no cooldown the bot throws a cool down it feels like.
- POTIONS!!! even with Nauts re-write I find this portion of the bot to be udder garbage. With Nauts, it spams the pots literally whenever, not combat situation at all. With the standardized Flask plugin, it only seems to drink from flask one and even when it does it doesn't seem to keep spamming them to get the life back up (could be user error in this which I am expecting)
- Stuck! Docks, City of Sarn, and other places we have all come to known, any word if this is a navigation issue ?
- Pot / Chest UI should override pots totally, this is frusturating in the docks, when a chest is down the stairs or boulder, the bot has a HARD ON to go get it and then gets stuck.
All I can think of at the moment, and can provide examples and logs if needed for any of the above. Will edit as I think about more issue's I've come accross or suggestions / Idea's
Maybe more experienced botters can shed some light and or pushed but here are some things I personally, and others that I have talked to have issue's with.
-Face tanking mobs (even in ranged and attack in place enabled, with settings at around 50-70ish for ranged)
-LineOfSight, I feel as if the bot isn't really checking often enough where mobs are IE. Mob moving towards, it gets the one cord and then that's it, instead of calculating movement etc.
-Input, As I stated above it feels sluggish when it comes to clicking of skills, when skills can be spammed because they have no cooldown the bot throws a cool down it feels like.
- POTIONS!!! even with Nauts re-write I find this portion of the bot to be udder garbage. With Nauts, it spams the pots literally whenever, not combat situation at all. With the standardized Flask plugin, it only seems to drink from flask one and even when it does it doesn't seem to keep spamming them to get the life back up (could be user error in this which I am expecting)
- Stuck! Docks, City of Sarn, and other places we have all come to known, any word if this is a navigation issue ?
- Pot / Chest UI should override pots totally, this is frusturating in the docks, when a chest is down the stairs or boulder, the bot has a HARD ON to go get it and then gets stuck.
All I can think of at the moment, and can provide examples and logs if needed for any of the above. Will edit as I think about more issue's I've come accross or suggestions / Idea's