What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

CLU (Codified Likeness Utility) - (Pt. 2)

Status
Not open for further replies.
updated to the newest Rev 377 build an Hb ver 47 its not loading past checking flightpaths i take the clu folder out an it loads not sure if anyone else is haveing the issue but older ver of hb an Clu are working

EDIT:looks like Singular is playing a bad part in this great CC screw it delete ty i deleted Singular works great now.
 
Last edited:
retri Palas are they capable of selfhealing.

Doing utgarde pinnacle and i must manually press healing spells.

You know what makes me happy about this. The post i made directly above it even says to read the first post...

So you all know you read from top to bottom, left to right. That is for most if not all languages that this board supports.

Makes me chuckle

:D
 
You need to post a full log, not just when CLU starts. Also you are using a questing bot which is still not working 100% with HB it looks like from your Log CLU is working fine and questing is still broken.

Not a CLU issue
 
It's the full log. I stopped Hb there and did the fight alone. Because the bot is moving an targeting I think it's a CLU issue
 
Hay guys great work so far. I uypgraded to newest hb and clu from SVN and I' haveing a major lag issue now. My CPu usage has gone threw the roof. its topping out at 100% and lagging like crazy. I was not doing the with previouse verstions a CLU. Hear is my log dont know if it will help. Thanks for the hard work guys.
 
Aww, i missed that part. soz.

tbh bennyquest it made me blush a bit. :-)

I was doing Utgarde Pinnacle and since the fight when u are to harpoon the dragon tends to get long.
retri's die since you are locked in combat until Skadi is dead and therefore rely on healing in combat ;)
 
Last edited:
It's the full log. I stopped Hb there and did the fight alone. Because the bot is moving an targeting I think it's a CLU issue

It is not the full log flatz, it does not show the initilization of HB and what version of HB you are using.....example below


[20:04:43.961 N] Honorbuddy v2.5.6245.444 started.
[20:04:45.837 N] Logging in...
[20:04:47.059 N] Buddy Sessions: 0/0
-----
Shared Sessions: 1/3
[20:04:49.590 D] 7286D9D1
[20:04:49.977 N] Attached to WoW with ID 6976
[20:04:50.298 N] New bot added!: ArchaeologyBuddy
[20:04:50.308 N] New bot added!: BGBuddy
[20:04:50.512 N] New bot added!: DungeonBuddy
[20:04:50.587 N] New bot added!: Gatherbuddy2
[20:04:50.590 N] New bot added!: Grind Bot
[20:04:50.594 N] New bot added!: Questing
[20:04:50.616 N] New bot added!: Mixed Mode
[20:04:50.621 N] New bot added!: PartyBot
[20:04:50.627 D] Reloading AssemblyLoader<Styx.CommonBot.BotBase> - Initializing
 
Hay guys great work so far. I uypgraded to newest hb and clu from SVN and I' haveing a major lag issue now. My CPu usage has gone threw the roof. its topping out at 100% and lagging like crazy. I was not doing the with previouse verstions a CLU. Hear is my log dont know if it will help. Thanks for the hard work guys.

There are a few posts on the forums about CPU usage being increased in the last few updates of HB. If you have an older version of HB try it with the new version of CLU and see if the issue is still there.

If you cannot do that, trying using singular and see if the issue is there as well. I do not believe it is a CLU issue but an HB issue.

Also i see you are using Arms, it is not fully supported with 5.0.X yet may be causing you some issues as well.
 
Hay guys great work so far. I uypgraded to newest hb and clu from SVN and I' haveing a major lag issue now. My CPu usage has gone threw the roof. its topping out at 100% and lagging like crazy. I was not doing the with previouse verstions a CLU. Hear is my log dont know if it will help. Thanks for the hard work guys.


Fixed..Update to latest SVN..thanks for the log!
 
This is truly excellent work. One thing I've noticed is that switching to BGBuddy after I start HB and test against practice dummies using CLU and combatbuddy, the bot will not behave well. I don't know if this is necessarily CLU behavior but restarting HB and going directly to BGBuddy makes everything just peachy.
 
Running HB v2.5.6261.447

CLU - [00:38:40.393 D] CLU (Codified Likeness Utility) 3.3.1 v1.0.0.0

My druid is doing zero attacking, and I believe my rogue is having the same issue. Earlier versions of HB and CLU didn't have this issue.

Code:
[00:39:25.858 D] System.ApplicationException: Cannot run Tick before running Start first!
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
[00:39:25.858 D] System.ApplicationException: Cannot run Tick before running Start first!
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
[00:39:25.859 D] Cleared POI - Reason Exception in Root.Tick()
[00:39:25.859 D] Cleared POI
[00:39:28.859 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.TreeSharp.DecoratorContinue..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Sequence..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
[00:39:28.936 D] System.NullReferenceException: Object reference not set to an instance of an object.
   at Styx.TreeSharp.DecoratorContinue..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Sequence..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.Decorator..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.TreeSharp.PrioritySelector..()
   at Styx.TreeSharp.Composite.Tick(Object context)
   at Styx.CommonBot.TreeRoot.()
 
So many unnecessary changes made to the Assassination CC I submitted :(

Please remove Ambush from stealth,this is a DPS loss. The only ability to be used from stealth is Mutilate, and Dispatch sub 35%
Whatever new coding made for Vanish usage broke it and it is now using vanish, preparation and vanish again before even using any other ability.

I have also attached the pretty much 100% optimal fury warrior CC.


Not trying to sound sassy, but i test all of these CCs meticulously before posting them to be added, they my have issues on certain bosses(I.E. constantly refreshing Rupture on Ultrax and Madness) but none of these should warrant a change to the actual priorities i provided. The rotations are not all from Noxxic as the majority of their rotations are wrong. I'm not sure why ambush got added to the Assassination CC after i submitted it but that is incorrect. It does SLIGHTLY more damage than Mutilate BUT it does not proc blindside making it a DPS loss.
 

Attachments

Not too sure about destro rotation, it will re summon pet after combat. takes forever.
 
fury just standing there dont have time for a log but will get one as soon as raid over
 
fury just standing there dont have time for a log but will get one as soon as raid over

Yea i just tried it in an actual raid myself and it does inf act just sit there.... Will beat the living shit out of a dummy though >.<
 
Status
Not open for further replies.
Back
Top