Code:
Demonbuddy v1.1.2977.456 started
Logging in...
T: 5247610518642738010 H: 3883986117
Attached to Diablo III with pid: 6736
Flashing window
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Properties\AssemblyInfo.cs(35,32) : warning CS7035: The specified version string does not conform to the recommended format - major.minor.build.revision
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Exploration\GridPoint.cs(5,19) : warning CS0660: 'GridPoint' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Exploration\GridPoint.cs(5,19) : warning CS0661: 'GridPoint' defines operator == or operator != but does not override Object.GetHashCode()
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Exploration\GridStore.cs(15,28) : error CS0305: Using the generic type 'IGrid<T>' requires 1 type arguments
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Exploration\GridStore.cs(13,44) : error CS0305: Using the generic type 'IGrid<T>' requires 1 type arguments
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Grid\GridPoint.cs(5,19) : warning CS0660: 'GridPoint' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Grid\GridPoint.cs(5,19) : warning CS0661: 'GridPoint' defines operator == or operator != but does not override Object.GetHashCode()
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Exploration\SceneData.cs(9,30) : error CS0246: The type or namespace name 'ISceneData' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Adventurer\Game\Exploration\SceneData.cs(12,21) : error CS0246: The type or namespace name 'IGroupNode' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(16,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(17,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Coroutines\PutItemsInStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Coroutines\PutItemsInStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(4,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceManager.cs(5,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceNode.cs(3,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Utilities\GridUtil.cs(6,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Helpers\GameEvents.cs(3,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Movement\NavHelper.cs(6,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Movement\StuckHandler.cs(11,7) : warning CS0105: The using directive for 'System.Threading.Tasks' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Settings\AvoidanceSetting.cs(9,18) : error CS0234: The type or namespace name 'UI' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: The using directive for 'System.Text' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(28,7) : warning CS0105: The using directive for 'System.IO' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Settings\Paragon\ParagonSetting.cs(8,18) : error CS0234: The type or namespace name 'UI' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Overlays\3D\ViewPortModel.cs(14,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\UIComponents\BindingMember.cs(17,7) : warning CS0105: The using directive for 'Trinity.Technicals' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\UIComponents\MarkupExtensions\WidthToColumnCountExtension.cs(6,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(20,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Visualizer\RadarCanvas\DrawExtensions.cs(13,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Visualizer\RadarCanvas\RadarCanvas.cs(13,18) : error CS0234: The type or namespace name 'Game' does not exist in the namespace 'Adventurer' (are you missing an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Visualizer\RadarCanvas\RadarHitTestUtility.cs(2,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Settings\AvoidanceSetting.cs(95,50) : warning CS0108: 'AvoidanceSetting.PropertyChanged' hides inherited member 'NotifyBase.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(11,41) : error CS0307: The namespace 'Trinity.Framework.Grid' cannot be used with type arguments
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(105,43) : error CS0246: The type or namespace name 'SceneData' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(191,99) : error CS0246: The type or namespace name 'Direction' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Utilities\GridUtil.cs(14,19) : error CS0246: The type or namespace name 'NavigationGrid' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(44,30) : error CS0115: 'AvoidanceGrid.CanRayCast(Vector3, Vector3)': no suitable method found to override
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(49,30) : error CS0115: 'AvoidanceGrid.CanRayWalk(Vector3, Vector3)': no suitable method found to override
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(90,30) : error CS0115: 'AvoidanceGrid.Reset()': no suitable method found to override
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(95,31) : error CS0115: 'AvoidanceGrid.BoxSize': no suitable method found to override
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(100,29) : error CS0115: 'AvoidanceGrid.GridBounds': no suitable method found to override
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceGrid.cs(105,33) : error CS0115: 'AvoidanceGrid.OnUpdated(SceneData)': no suitable method found to override
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Utilities\GridUtil.cs(19,17) : error CS0246: The type or namespace name 'ExplorationGrid' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceNode.cs(9,34) : error CS0246: The type or namespace name 'INode' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceNode.cs(33,16) : error CS0246: The type or namespace name 'IGroupNode' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceNode.cs(43,16) : error CS0246: The type or namespace name 'NodeFlags' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceNode.cs(44,16) : error CS0246: The type or namespace name 'GridPoint' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceNode.cs(11,30) : error CS0246: The type or namespace name 'IDetailNode' could not be found (are you missing a using directive or an assembly reference?)
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\UIComponents\BindingMember.cs(40,50) : warning CS0108: 'BindingMember.PropertyChanged' hides inherited member 'BaseObject.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(984,50) : warning CS0108: 'VisualizerViewModel.PropertyChanged' hides inherited member 'XmlSettings.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: F:\DemonBuddy\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(987,29) : warning CS0114: 'VisualizerViewModel.OnPropertyChanged(string)' hides inherited member 'XmlSettings.OnPropertyChanged(string)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
[QuestTools][Plugin] v3.5.13 Enabled
Current bot set to Order Bot
Loaded profile Rift Bot
Loaded profile Rift Bot - Boss Farm
Chose Trinity as your combat routine
Loaded profile Rift Bot - Boss Farm
Chose Trinity as your combat routine
Bot started. Reloading item rules.
[Items] Loaded Item Rules: Weight Based Item Rules
[QuestTools][BotEvents] Bot is Starting
Joined a game!
Loaded profile Rift Bot - Boss Farm
Game joined, Resetting profile caches
Loaded profile Rift Bot - Boss Farm
Loaded profile Rift Bot Loader
[Rift Bot] Main Loader
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Stopping the bot.
Session lasted for: 00:00:01.7155102
Bot thread did not end within 5 seconds
Chose Trinity as your combat routine
Cant do anything, tried to download new trinity and adventurer from the site, still dont work






