Hey all, recently when I start honorbuddy, my character in game will start moving, freeze a little, move again, freeze a little, and in the end doesnt get very far, although sometimes it will work fine for a little bit then start playing up. If I turn the bot off it seems to be fine and there is no choppiness.
This is all I keep getting in the debug log:
[12:57:09:468] Activity: Moving to hotspot
[12:57:11:828] Unstuck attempt 1
[12:57:11:828] Unstuck attempt 2
[12:57:13:125] Activity: Moving to hotspot
[12:57:13:125] Unstuck attempt 3
[12:57:14:921] Activity: Moving to hotspot
[12:57:14:921] Unstuck attempt 4
[12:57:14:921] Unstuck attempt 5
[12:57:16:125] Activity: Moving to hotspot
[12:57:16:125] Unstuck attempt 1
[12:57:16:125] Unstuck attempt 2
[12:57:17:390] Activity: Moving to hotspot
[12:57:17:390] Unstuck attempt 3
[12:57:18:0] Start/Stop button pressed.
[12:57:18:31] Stop called!
[12:57:18:93] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[12:57:18:93] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
Anyone know the reason why?
Many thanks, Froob.
P.S
As soon as my character engages a mob the choppiness seems to disappear during the fight, but after the fights over happens again.
This is all I keep getting in the debug log:
[12:57:09:468] Activity: Moving to hotspot
[12:57:11:828] Unstuck attempt 1
[12:57:11:828] Unstuck attempt 2
[12:57:13:125] Activity: Moving to hotspot
[12:57:13:125] Unstuck attempt 3
[12:57:14:921] Activity: Moving to hotspot
[12:57:14:921] Unstuck attempt 4
[12:57:14:921] Unstuck attempt 5
[12:57:16:125] Activity: Moving to hotspot
[12:57:16:125] Unstuck attempt 1
[12:57:16:125] Unstuck attempt 2
[12:57:17:390] Activity: Moving to hotspot
[12:57:17:390] Unstuck attempt 3
[12:57:18:0] Start/Stop button pressed.
[12:57:18:31] Stop called!
[12:57:18:93] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[12:57:18:93] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
Anyone know the reason why?
Many thanks, Froob.
P.S
As soon as my character engages a mob the choppiness seems to disappear during the fight, but after the fights over happens again.
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