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Chest RunneR - The Most Efficient Legendary Farm!

Anyone feel the same?

I went and ran a couple of other profiles for awhile

Came back and have since restarted for the last 5 hours and seeing new drops.
Maybe just me but it seems to be running even better
 
bot not opening chests. worked fine with 1.5

what do i do?

What is it doing exactly?
Is it pathing up to the chest and does nothing and moves on? Or does it get stuck there?

Have you followed the instructions from OP?
Just create a new DB directory if its giving you problems and start fresh with the settings in OP

Malkadore has got it a really good working version
I'm mucking around with it a bit to see if i can proc Warzechian Armguards more

I'd suggest a clean DB build and go from there
 
What is it doing exactly?
Is it pathing up to the chest and does nothing and moves on? Or does it get stuck there?

Have you followed the instructions from OP?
Just create a new DB directory if its giving you problems and start fresh with the settings in OP

Malkadore has got it a really good working version
I'm mucking around with it a bit to see if i can proc Warzechian Armguards more

I'd suggest a clean DB build and go from there
noonoo, ive got the armor guards proc-ing at the maximum available on the run if you have firewalkers. Just waiting on a specific update for Trinity and this profile is 100% proof.
 
Last edited:
I went and ran a couple of other profiles for awhile

Came back and have since restarted for the last 5 hours and seeing new drops.
Maybe just me but it seems to be running even better

Yea maybe I have to try that :S

Been running this profile for 100 hours now, and had like 95 % + of the same drops the laste 60 hours :S
 
It feels really slow, the way it stops when it opens something or just when it runs away to check a corpse, just doesnt feel efficient. Is it possibly on my end?
 
Y does LPH in the "Item Looted" column more then LPH in the "Item Dropped" column?
I am getting 3.5 to 1.8.

Anyone knows?
 
Y does LPH in the "Item Looted" column more then LPH in the "Item Dropped" column?
I am getting 3.5 to 1.8.

Anyone knows?
there's known log issues with trinity 1.9.7 but it doesnt affect the performance of this profile
 
Where exactly do I have to put TrinityOOCToggle.cs ? 'Cause I have some issues and I think thats the problem.
 
Had dinner forgot to post the quick lunch time run


===== Misc Statistics =====
Total tracking time: 5h 15m 56s
Total deaths: 0 [0 per hour]
Total games (approx): 232 [44.060001373291 per hour]
Total Caches Opened:0
Total XP gained: 0.0199999995529652 million [0 million per hour]
Total Gold gained: 13001.5302734375 Thousand [2469.07006835938 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 798 [151.550003051758 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 2 [0.379999995231628 per hour] {0.25 %}
- Magic: 677 [128.570007324219 per hour] {84.8399963378906 %}
- Rare: 88 [16.7099990844727 per hour] {11.0299997329712 %}
- Legendary: 31 [5.8899998664856 per hour] {3.88000011444092 %}

Gem Drops:
Total gems: 72 [13.6700000762939 per hour]
- Ruby: 12 [2.27999997138977 per hour] {16.6700000762939 %}
--- ilvl 15 Ruby: 10 [1.89999997615814 per hour] {13.8900003433228 %}
--- ilvl 16 Ruby: 2 [0.379999995231628 per hour] {2.77999997138977 %}
- Topaz: 19 [3.60999989509583 per hour] {26.3899993896484 %}
--- ilvl 15 Topaz: 11 [2.08999991416931 per hour] {15.2799997329712 %}
--- ilvl 16 Topaz: 8 [1.51999998092651 per hour] {11.1099996566772 %}
- Amethyst: 18 [3.42000007629395 per hour] {25 %}
--- ilvl 15 Amethyst: 15 [2.84999990463257 per hour] {20.8299999237061 %}
--- ilvl 16 Amethyst: 3 [0.569999992847443 per hour] {4.17000007629395 %}
- Emerald: 12 [2.27999997138977 per hour] {16.6700000762939 %}
--- ilvl 15 Emerald: 11 [2.08999991416931 per hour] {15.2799997329712 %}
--- ilvl 16 Emerald: 1 [0.189999997615814 per hour] {1.38999998569489 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 117 [22.2199993133545 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 86 [16.3299999237061 per hour] {73.5 %}
- Legendary: 31 [5.8899998664856 per hour] {26.5 %}

Gem Pickups:
Total gems: 72 [13.6700000762939 per hour]
- Ruby: 12 [2.27999997138977 per hour] {16.6700000762939 %}
--- ilvl 15 Ruby: 10 [1.89999997615814 per hour] {13.8900003433228 %}
--- ilvl 16 Ruby: 2 [0.379999995231628 per hour] {2.77999997138977 %}
- Topaz: 19 [3.60999989509583 per hour] {26.3899993896484 %}
--- ilvl 15 Topaz: 11 [2.08999991416931 per hour] {15.2799997329712 %}
--- ilvl 16 Topaz: 8 [1.51999998092651 per hour] {11.1099996566772 %}
- Amethyst: 18 [3.42000007629395 per hour] {25 %}
--- ilvl 15 Amethyst: 15 [2.84999990463257 per hour] {20.8299999237061 %}
--- ilvl 16 Amethyst: 3 [0.569999992847443 per hour] {4.17000007629395 %}
- Emerald: 12 [2.27999997138977 per hour] {16.6700000762939 %}
--- ilvl 15 Emerald: 11 [2.08999991416931 per hour] {15.2799997329712 %}
--- ilvl 16 Emerald: 1 [0.189999997615814 per hour] {1.38999998569489 %}
===== End Of Report =====
 
I love this profile! Thank you for the great job, keep it up!

I also have one suggestion:
Barbarian:

  • Warcry w/ Charge.
  • Sprint w/ Marathon.
  • Passive: Unforgiven
Why didn't you include Wraith of the Berserker skill? 20% of speed for 20 sec, it's almost all the run. And long recharge does not matter because it resets after relogin.
I added the following lines to the TrinityOOCToggle.cs:
Code:
if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Barbarian)
{ 
    if (isAvailable(SNOPower.Barbarian_WrathOfTheBerserker)) 
    { 
        ZetaDia.Me.UsePower(SNOPower.Barbarian_WrathOfTheBerserker, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
    }
}
And it works great for me.
 
Why didn't you include Wraith of the Berserker skill? 20% of speed for 20 sec, it's almost all the run. And long recharge does not matter because it resets after relogin.

WotB can get the char stuck on the chest on 2nd level, that's why I think it's been removed. I think it was in a while on the Captain America profile.
 
for some reason, i just keep getting this even though i followed EXACTLY what the requirements ask me to do
Failed to load profile: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="False" />) Line 23
System.Exception: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="False" />) Line 23
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterat or`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerabl e`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

i have no idea whats wrong
 
put TrinityOOCToggle.cs into buddyfolder\Plugins\Trinity then restart demonbuddy
 
I'm not sure if this problem has been raised before, but I've issue whereby my demonbuddy would dc itself and I'm prompted to login again while attempting to bot overnight while I sleep.

Is there a solution to this so I could safely afk bot and not disconnecting half way while I sleep?
Until your problem is fixed, you could try using a relogger like YAR.
 
Ok, gotcha, didn't watch this profile so long. But I think anyone can just remove WotB from panel if it gets stuck. My barb grinds well so I will keep it :) It jumped +10-15 gph approximately..
 
I love this profile! Thank you for the great job, keep it up!

I also have one suggestion:

Why didn't you include Wraith of the Berserker skill? 20% of speed for 20 sec, it's almost all the run. And long recharge does not matter because it resets after relogin.
I added the following lines to the TrinityOOCToggle.cs:
Code:
if (ZetaDia.Me.ActorClass == Zeta.Game.ActorClass.Barbarian)
{ 
    if (isAvailable(SNOPower.Barbarian_WrathOfTheBerserker)) 
    { 
        ZetaDia.Me.UsePower(SNOPower.Barbarian_WrathOfTheBerserker, Trinity.Player.Position, Trinity.CurrentWorldDynamicId, -1);
    }
}
And it works great for me.

Now that Trinity 1.9.7 fixed the stuck problem with Chest 2, WoTB can be re-added to the guide. I updated the OOC.cs file.
 
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