thetrueman2
Member
- Joined
- Jan 24, 2012
- Messages
- 64
- Reaction score
- 2
Hello there buddies!
I'm currently working on a profile that will do a very large run around various instances and raids to get certain drops. However I'm running into a small issue with the API. I was unable to find any way to find out if a character is instance locked (for heroic modes/raids). This is key for me, as when the profile is interrupted or restarted for whatever reason I need it to skip the instances it has already done.
I tried to work around this issue by getting the value from LUA as described here: https://www.thebuddyforum.com/honor...-profile-check-raid-instance-boss-killed.html but was ultimately unsuccesful due to bugs in the MapID naming system and lua returning weird things (some names do not match the instance lockout names, like [Auchindoun: ]Sethekk Halls). Didnt want to necro that topic, hence this one.
Does anyone know a way around this, or give me a pointer where I can find a (lua) workaround?
Thanks in advance!
ttm2
I'm currently working on a profile that will do a very large run around various instances and raids to get certain drops. However I'm running into a small issue with the API. I was unable to find any way to find out if a character is instance locked (for heroic modes/raids). This is key for me, as when the profile is interrupted or restarted for whatever reason I need it to skip the instances it has already done.
I tried to work around this issue by getting the value from LUA as described here: https://www.thebuddyforum.com/honor...-profile-check-raid-instance-boss-killed.html but was ultimately unsuccesful due to bugs in the MapID naming system and lua returning weird things (some names do not match the instance lockout names, like [Auchindoun: ]Sethekk Halls). Didnt want to necro that topic, hence this one.
Does anyone know a way around this, or give me a pointer where I can find a (lua) workaround?
Thanks in advance!
ttm2