Recently the charged dash skill was changed and now it has charges similar to blade flurry.
I was able to find an old archived thread that was told to add code before
if (_isCasting && slot == _castingSlot && (LokiPoe.ProcessHookManager.GetKeyState(slotSkill.BoundKey) & 0x8000)
I slightly modified the code to
var cdAura = LokiPoe.Me.Auras.Find(a => a.Name == "Charged Dash");
if (cdAura != null && cdAura.Charges >= 3)
{
_isCasting = false;
_castingSlot = -1;
}
But unfortunately that doesn't seem to work with charged dash. What would need to be done to release charged dash at a specific charge?
Is it also possible to release after a specific amount of time channeling (sometimes it'll hit the wall and just sit there.)
Seems the original blade flurry code no longer works either. And I couldnt download anything with the working code as they're all archived :/
I was able to find an old archived thread that was told to add code before
if (_isCasting && slot == _castingSlot && (LokiPoe.ProcessHookManager.GetKeyState(slotSkill.BoundKey) & 0x8000)
I slightly modified the code to
var cdAura = LokiPoe.Me.Auras.Find(a => a.Name == "Charged Dash");
if (cdAura != null && cdAura.Charges >= 3)
{
_isCasting = false;
_castingSlot = -1;
}
But unfortunately that doesn't seem to work with charged dash. What would need to be done to release charged dash at a specific charge?
Is it also possible to release after a specific amount of time channeling (sometimes it'll hit the wall and just sit there.)
Seems the original blade flurry code no longer works either. And I couldnt download anything with the working code as they're all archived :/
Last edited:






