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[CHARACTER COMBAT REQUEST] Crusader Iron Skin

DevilX1

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I think that DB use Iron Skin not so smart. If DB use Iron Skin when start combat with boss, elite, it's better to deal thorn damage. I think that if DB can do that, it will be better than using Iron Skin below % Health :D
 
Since they wont fix this I asked earlier, and apparently whoever is editing this stuff doesn't actually play a crusader ever you can fix it yourself. Go to your DB folder, then plugins/trinity/combat/abilities and find the crusadercombat.cs

Open this with notepad, and then hit control + F. Type iron skin. Now everywhere you see iron skin add in: && CanCast(SNOPower.X1_Crusader_Bombardment)

So you would find this maybe:
// Iron Skin
if (CanCast(SNOPower.X1_Crusader_IronSkin) && !ShouldWaitForConventionofElements(Skills.Crusader.IronSkin, Element.Physical))
return new TrinityPower(SNOPower.X1_Crusader_IronSkin);

and after you make it work like a crusader you would save the file with it reading like this instead:
// Iron Skin
if (CanCast(SNOPower.X1_Crusader_IronSkin) && CanCast(SNOPower.X1_Crusader_Bombardment) && !ShouldWaitForConventionofElements(Skills.Crusader.IronSkin, Element.Physical))
return new TrinityPower(SNOPower.X1_Crusader_IronSkin);

Just go through the file adding in the portion I listed above EVERYWHERE that it is talking about iron skin and save it then restart DB and it will not use iron skin unless its about to cast bombardment.

I tried to ask about this weeks ago and someone told me I can edit this file, so I did and its 100X better than original.
 
Last edited:
Since they wont fix this I asked earlier, and apparently whoever is editing this stuff doesn't actually play a crusader ever you can fix it yourself. Go to your DB folder, then plugins/combat/trinity/abilities and find the crusadercombat.cs

Open this with notepad, and then hit control + F. Type iron skin. Now everywhere you see iron skin add in: && CanCast(SNOPower.X1_Crusader_Bombardment)

So you would find this maybe:
// Iron Skin
if (CanCast(SNOPower.X1_Crusader_IronSkin) && !ShouldWaitForConventionofElements(Skills.Crusader.IronSkin, Element.Physical))
return new TrinityPower(SNOPower.X1_Crusader_IronSkin);

and after you make it work like a crusader you would save the file with it reading like this instead:
// Iron Skin
if (CanCast(SNOPower.X1_Crusader_IronSkin) && CanCast(SNOPower.X1_Crusader_Bombardment) && !ShouldWaitForConventionofElements(Skills.Crusader.IronSkin, Element.Physical))
return new TrinityPower(SNOPower.X1_Crusader_IronSkin);

Just go through the file adding in the portion I listed above EVERYWHERE that it is talking about iron skin and save it then restart DB and it will not use iron skin unless its about to cast bombardment.

I tried to ask about this weeks ago and someone told me I can edit this file, so I did and its 100X better than original.
Thank you for answer me. Can you send me your .cs file? I can not make it :( thank a lot
 
Thank you for answer me. Can you send me your .cs file? I can not make it :( thank a lot

Its going to change every time you download a new trinity I think, here it is but it should be easy to paste the line in a few times for the future.
 

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Please let me know if it corrected the problem you were describing. I feel it does for me, but trying to convince a few friends it works.
 
Please let me know if it corrected the problem you were describing. I feel it does for me, but trying to convince a few friends it works.
If solved my problem. Now my Crus is botting very well :D thanks a lot
 
Mine is set too 20% HP, and casts each time I am hitting with Bombardment, what is the problem?
 
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