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Changing a routine

weasleish

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Joined
May 31, 2013
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So, not sure why, the routines are absolutly lovely, but there is no option to turn off Convention of Elements for monks.

Monk. Uliana build. No option to toggle if you have Convention of Elements.

So what i get, since i don't run convention, is spammed constantly about it looking for the cold timer and its starting to annoy/lag me up. I tried deleting the part in the Uliana routine that has to do with CoE, but that just bugged out shitloads more of stuff in Trinity and stopped it working.

Anyone able to look into the combat script and see how i can get rid of the constant check for CoE?

Cheers!
 
God i thought i could make it so it just doesn't spam the message at least.

How does changing this
Logger.Log(LogCategory.Routine, $"TimeToCold={TimeToElementStart(Element.Cold)} SSSCD={SevenSidedStrikeCooldownMs} IsCold={isColdElement} EPReady={isEPReady} closeEPUnits={closeEPUnits.Count}");
to this
Logger.Debug(LogCategory.Routine, $"TimeToCold={TimeToElementStart(Element.Cold)} SSSCD={SevenSidedStrikeCooldownMs} IsCold={isColdElement} EPReady={isEPReady} closeEPUnits={closeEPUnits.Count}");
or
Logger.Error(LogCategory.Routine, $"TimeToCold={TimeToElementStart(Element.Cold)} SSSCD={SevenSidedStrikeCooldownMs} IsCold={isColdElement} EPReady={isEPReady} closeEPUnits={closeEPUnits.Count}");

Make all of Trinity bug out. If i delete anything from my MonkUliana.cs it just bugs out shit in Bountyroutine and stuff, locks the whole Trinity up.

When i set it to Log Level Info it simply spams me with

[Trinity 2.55.703][Routine] TimeToCold=0 SSSCD=4638.8671875 IsCold=False EPReady=False closeEPUnits=0

every time it gets in combat. Thats what i want to stop.
 
Last edited:
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