What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[PAID] Chameleon (a Rogue pick-pocket bot)

it works now ,but i still have a display bug in starting location screen in bot config ,there are no location displayed though recognised by bot when i add the same location ,and seems remove location doesnt have effect .
Ok, I'll have a look at it, for now you have to live with using start bot location.
 
I would love to see an option that you could turn on/off that would kill/attack the mob after you pickpocket
 
I would love to see an option that you could turn on/off that would kill/attack the mob after you pickpocket

That pretty much defeats the whole purpose of the bot, its designed around pick-pocketing with as little fighting as possible for speed. I believe singular offers an option to pickpocket mobs before fighting them, you can probably use that along side Templar or another profile to achieve what you want.
 
pickpocketing then waiting 10mins for pockets to refresh kinda defeats the purpose to me when you can kill them and they almost insta respawn in the area i am farming.. And unfortunately singular is little buggy right now with stealth and pick pocket
 
I would love to see an option that you could turn on/off that would kill/attack the mob after you pickpocket
That won't happend, sorry.
Edit...
To explain abit better.
This botbase was created to be undetected ie, you don't want to be out of stealth, the more you're out of stealth the higher the risk of someone detecting you and reporting you.
 
Last edited:
AknA have you made adjustments for the new 1/2 second cooldown on pickpocket and the fact you can't pickpocket while moving anymore?
As long as you don't have the option 'Pickpocket only once' enabled you're fine, I might actually have to remove that option after the change.
 
As long as you don't have the option 'Pickpocket only once' enabled you're fine, I might actually have to remove that option after the change.
Ah, I do believe I may have that turned on and that may be my problem, It seems to me that it sometimes fails to pickpocket and I haven't figured out if its because I'm moving or if it was because I had that checked. I'll have to test.
 
Can this bot pick-pocket in instances? Or how dose that work?
Teoreticly yes it can, but pathing in Instances are bad so it's a high risk of geting stuck so it's not something we recomend.
 
But geting out and resetting an instance is not possible? It has to stay there and w8 för mobs pp to reset?
 
A new version is out (1.0.7) :

  • Fixed the Blacklist issue.
  • Fixed the Starting location issue.
  • Removed the blacklist by GUID option as it's not needed.
  • Removed the 'Only Pickpocket Once' option as pickpocket now have a cooldown.
  • Minor other fixes.
 
Last edited:
I see you removed the blacklist by GUID, I used to blacklist a few mobs that my bot would often fall off a cliff/into water when trying to pickpocket using GUID but with it gone I've just added the area they are standing on to the list but it doesn't seem to stop the bot from venturing in to pickpocket and inevitably falling.

The blacklist by area should stop my bot from trying to pickpocket mobs located in the area or does it function differently then I'm thinking?
 
I see you removed the blacklist by GUID, I used to blacklist a few mobs that my bot would often fall off a cliff/into water when trying to pickpocket using GUID but with it gone I've just added the area they are standing on to the list but it doesn't seem to stop the bot from venturing in to pickpocket and inevitably falling.

The blacklist by area should stop my bot from trying to pickpocket mobs located in the area or does it function differently then I'm thinking?
It should ignore mobs that is within 1 yard "bubble" from where you set the blacklist by location, however, it could have issues after the patch, I never tested it.
 
I'm going to try and blacklist the spot again and see if it works this time, I may not of blacklisted close enough to the mob. Sometimes the blacklist says I have no target to blacklist even when I have the mob selected, so I just fly to the spot and blacklist myself.

It might be neat to be able to select how wide an area we can blacklist if that's possible.
 
I'm going to try and blacklist the spot again and see if it works this time, I may not of blacklisted close enough to the mob. Sometimes the blacklist says I have no target to blacklist even when I have the mob selected, so I just fly to the spot and blacklist myself.

It might be neat to be able to select how wide an area we can blacklist if that's possible.
I will look into adding such an option, and please report if the blacklist spot is working or not (you basicly have to stand ontop of the mob right now)
 
@ AknA could you add support for mailing boxes? Not been able to do that. Or make it possible to deposit boxes into the guild bank, if you dont want to bring mailing support. Would be very thankful.

And yes, I know there is a option for opening the boxes, I dont wanna do that.

Currently its just using Traveler's Tundra Mammoth, opens the shop (blacklisted the boxes) dismounting, then using Traveler's Tundra Mammoth again.

Regards,
Whei
 
Back
Top