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Carguy's Ultimate DH Sarkoth Script (8-16s FULL runs!)

testing v1.4 and noticed that when he finds a barrel he stops to destroy it... anyway to not stop to destroy the barrels?

other thing .. my radius loot is 13 on my character ... i changed loot radius to 17 but still after kill sarkoth sometimes ferrets don?t pick all the gold ?! should i change DB loot radius to 20 or more ?! or delay the portal ?!

thx in advance !!

I fixed this by changing my radius to 30 in the code
 
I am willing to donate to anyone who basically copies this script and removes all vaulting once inside to prevent vaulting into Sak's face once inside the cellar. -- Gold or paypal. 0% MS script.
 
1.4 not working at all, the loot is disabled when it kills sarkoth wtf?
 
So I updated to 1.4 and i am still not vaulting till the second gate anyone know a reason why that would be?

I am also getting this problem. Currently using the 12ms routine and it also vaults at the start and runs backwards.

EDIT: NM
 
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BIG THANKS Carguy!

i do now 530 Gph with 318 gf, 18 Gold radius, without sharpshooter 26dmg, 25speed, but i change 1 thing. Vault 6 and 7 i delete and after Vault 5 i paste this
<!--Smoke Screen-->
<UsePower x="2068.669" y="2478.673" z="27.1" questId="1" powerId="130695" name="Smoke screen 1"/>
<MoveTo questId="1" x="2068.669" y="2478.673" z="27.1" pathPrecision="3" />
in "Carguy's Ultimate Sarkoth v1.4 - 25ms". then i change my Skill in Slot 1 to Smoke Screen. I change it because with the original Profile my DH jumps from Vault 5 to Vault 6 an then back to Vault 5 and then he jump to Vault 7 or so before entry the celler.

And, after i kill Sarkoth, my ferrets sometimes cant pick up all Gold. I only change the last Move Coordinates to : <!-- After Sarkoth kill,Last move to grab gold before port -->
<MoveTo questId="1" x="119.1644" y="102.9403" z="0.1000006" pathPrecision="3"/>


i just write it if someone had the same problems !


Thanks again Carguy, very nice Work!
 
Apparently notificationok wait freezes the bot, msfix might as well make sure you guys are testing that if its freezes
 
v1.4 dying a lot inside barn .. never died inside on 1.3 .. maybe he attacks closer to sarkoth... dunno ..

still destroying barrels outside entrance ..
 
is there a way I can delay the TP time after killing sarkoth by another second or 2? seems my ferrets cant loot everything by the time TP is complete and I miss out on some stacks of gold
 
also need this =))

i edited this .. on 1.3c <UseTownPortal questId="1" waitTime="15" />

but still he starts casting portal immediately after kill sarkoth .

SafeTownPortal is part of EMCBehaviors, I will fix it to include a waitTime so you can loot stuff. *Though I am not sure if that will solve the problem, but I will add it anyways!*
 
Ok, 1.4 version. Please read the instructions on these. I need some testas.

Changelog - 1.4 requires EMC Behaviors plugin. Get it here http://www.thebuddyforum.com/demonbuddy-forum/plugins/57348-emcbehaviors-advanced-behaviors.html . What this means, is it should attack shit before you are porting out, so you shouldn't die, AT ALL.

MAKE SURE YOU DO NOT HAVE ICOOLS OR OTHER SARKOTH KILLWAITS ENABLED!!

For testing purposes, please just use emc behaviors for now. Add the others once you see this as a stable version.

Another note, depending on your pickup radius, adjust this line as need be:

<!--Turn loot back on, adjust radius as need be -->
<SetLoot radius="15" />

I have 17 pickup radius, so i'm using 15, if you have lower up that, otherwise you may miss some items/gold.

When the bot dies outside of the cellar he just walks back to cellar and dies a few times before he gets in. Is there a way to enable combat if he dies outside of cellar.
 
So I finally worked out all the stuff that was making this bot fail for me, but of course a new problem has arisen. I'm not sure if this has anything to do with the bot or not, but my game freezes every now and then for about 1-3 minutes and when it's finished doing that I get a disconnected error but the notification ok clicker won't click "OK" and my bot just stalls there. I want to say that it's not a connection problem because I have a great internet connection, but I'm not 100% certain that it isn't the case here. Once I manually click okay I am sent back to the main menu and everything is back to how it should be. Any suggestions? Thanks.
 
hmmmm, what the heck, now when i take hte old ruins waypoint to try and get the checkpoint afterwards to use the bot, i never manage to get the checkpoint?

edit: nvm i got it
 
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Failed to load profile: Element SetCombat is not supported. Please check your XML and try again. (<SetCombat radius="40" />) Line 49

getting that error

fixed.. lol
 
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