What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Carguy's Ultimate DH Sarkoth Script (8-16s FULL runs!)

[12:32:07.524 N] [Icool's Sarkoth farm helper v0.1] Left Game
[12:32:07.524 N] [Icool's Sarkoth farm helper v0.1] Cellars found in 326/1398 games!
[12:32:07.524 N] [Icool's Sarkoth farm helper v0.1] This Run took: 14s
[12:32:07.524 N] [Icool's Sarkoth farm helper v0.1] The average fail run is: 9s
[12:32:07.525 N] [Icool's Sarkoth farm helper v0.1] Money made this run: 0
[12:32:07.526 N] [Icool's Sarkoth farm helper v0.1] Money made in total: 2203410

280 GPH~~

Why im so unlucky?:< or They nerfed spawn??
 
Last edited:
Is anyone else not Checkpointing at Old Tristram Road anymore? Just spawn back in town now.

I have to start new game with other q take checkpoint doesnt metter which, then go back do q dank cellar q and checpoint is saved. Work for me dont know faster method.
 
Question:

Does this come with its own Looting Rules?!


On several occasions, when Sarkoth dies, or even before he dies, when the bot reaches its spot, the character will start TP. Even if there is gold and items nearby! and even is Sarkoth isn't dead!

Any ideas!?

Experiencing the same here. The loot just spawns out of Sarkoth, but I believe the script started the loot already - and finished before the items/gold reached the ground.
It's happening ~20% of all runs.

DH starts running towards Sarkoth just after he died and spawns his items. If the items reach the ground my DH is usually already starting to TP back to town.

Is there a delay timer / we can adjust to see if it helps?
 
Would anyone happen to know why I wouldn't be vaulting from the start only after i pass the 2nd gate do i start vaulting
 
Awesome script. As soon as i figure out whats wrong with paypal not letting me click on donate (might be cause i'm using my cc in another country at the moment) totally gonna send you some moolah :)

Also, for us DH lacking dps... would you be able to code in use Caltrops once or twice after the final vault in the dank cellar while shooting at Sarkoth?
 
Seriously...

Anyone knows why my character is TPing and/or leaving game when Sarkoth isn't even dead yet!? and if he dies and there is loot and gold on the floor?!
 
Experiencing the same here. The loot just spawns out of Sarkoth, but I believe the script started the loot already - and finished before the items/gold reached the ground.
It's happening ~20% of all runs.

DH starts running towards Sarkoth just after he died and spawns his items. If the items reach the ground my DH is usually already starting to TP back to town.

Is there a delay timer / we can adjust to see if it helps?

Found a temp workaround for above mentioned issue.
Before my loot script was adjusted not to pick up gems. Now I activated picking up those gems, which seems to keep my DH running around a bit.

Result: Seems to be scanning the loot longer and picking up all stuff. Ofc works only if there was a drop of gems..
 
Just curious. What's the point of the passive skill,tactical advantage here? When ms don't matter coz it is usin vault. Also, It runs smooth only problem is that when it enters the cellar it will not do the first vault. And it will say the skill is not ready yet when vault doesn't have a cooldown
 
Hi guys
Im new here and thanks for this profile~
since DB updated, 1.12 (which was perfect for me) doesnt work well cause it will get stucked when repair, most of time cant pick up all the gold
now im using 1.13c , 100%stuck when repair and i die like 4-8 times per hour
but i now found out a way to fix this, and it's simple
just by changing your kill radius to 57 (no more and no less) and see what happens
*my loot radius = 15

yes, it will attack monster sometime if it attacks u or your follower (this makes my death down 50%)
and it will vault 1time then walk close to sarkoth inside the cellar, then your char will vault forward or right side after u kill it(this make you loots all gold 90%of time)
and yes, it makes the process a little slower(0.5sec-1sec), but worth it!

*If the gph is lower than usual, just restart DB or relog

This is my result with 260gf and 12ms in 1.3hours ( 400k GPH) , plugin= OKclick+Icool;s sark farm helper+unstucker v2.0.6)


22k hp
around 25k dps without ss (with ss= 42k) , 80% of the time 2hit kill , sometimes 1(150%crit damage) and sometimes 3
i use Spray of teeth rune for Hungering arrow cause it hit area when crit hit

Gold/Hour: 400k
Games/Hour: 126
Death: 1 :D


[20:18:01.996 N] [Icool's Sarkoth farm helper v0.1] Cellars found in 91/318 games!
[20:18:01.996 N] [Icool's Sarkoth farm helper v0.1] This Run took: 20s
[20:18:01.996 N] [Icool's Sarkoth farm helper v0.1] The average cellar run is: 23s
[20:18:01.996 N] [Icool's Sarkoth farm helper v0.1] Money made this run: 9826
[20:18:01.996 N] [Icool's Sarkoth farm helper v0.1] Money made in total: 520580

Does anyone know how to fix the repair problem?
 
Last edited:
combatbehavoiurs should work again m8, he updated his plugin!
 
Mh. After the patches this profile dropped from 450+ to 350+ :/
 
seems like an fake result m8, 91/318 games and 520gph hour with just 260 gf? than u would get nearly 750k/gph with 260 gf if the cellar spawns regular?
That's true result, not 520gph, it's money made in total (1.3hours)
my GPH=400k
 
useless :/ repair cost + notificationOK doesnt work + adriana hut. Playing with this damn bot takes more time that the real farming would take
 
Back
Top