but try this code at least it's can help for now to go back to select character
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading;
using System.Windows.Forms;
using ArcheBuddy.Bot.Classes;
namespace CharacterSelect
{
public class CharacterSelect : Core
{
public void PluginRun()
{
ClearLogs();
if (gameState == GameState.Ingame)
{
Log(me.name + " Leave to Character Select");
LeaveWorldToCharacterSelect();
}
else
Log("Your character not in game");
}
}
}