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Caenord Sea Serpent - Clipper Dash

theonn

Member
Joined
Nov 3, 2014
Messages
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Hi, quick question. i tried to use this skill using UseSkill("Clipper Dash") however it didnt work. (clipper kinda bugged)

any help?
 
Just get the Skills you got available while riding it, you should get the Id that way. If that for whatever reason does not work heres a List with all of them.
Code:
Name: Clipper Dash Id: 28090
Name: Clipper Dash (Rider) Id: 28091
Name: Clipper Dash Id: 28092
Name: Clipper Dash Id: 28204
Name: Clipper Dash Id: 28205
Name: Clipper Dash Id: 28206
Name: Clipper Dash Id: 28207
Name: Clipper Dash Id: 28208
Name: Clipper Dash Id: 28209
Name: Clipper Dash Id: 28210
Name: Clipper Dash Id: 28211
Name: Clipper Dash Id: 28212
 
when i was getting the skill list. those didnt appear. perhaps this got fixed somethimg.

thanks for the info totalschaden!

ill check it out.
 
well i got that far total. but those ids dont work for UseSkill. and if i use UseSkill("Clipper Dash") it doesnt work. im guessing AB bug?r
 
My clipper does not have "Clipper Dash" , just Forewind which works perfectly fine. Dont think its bugged.
 
yes, the normal skills work just fine. the problem seems to be with the skills that boats get with extra items.
 
Ok so, I tryed to find the Skill variable for quite a time now, I dont know why but I cant find it at all. If anyone has some Info on how to find it please post here or send me a PM.

The UseSkill() from Core Class (UseSkill(id);) works fine, i was not able to test UseSkill from Skill Class (skill.UseSkill();) as I was unable to find the Skill Variable.

Skill.Id seems to be based on Item.grade. I added a 2sec sleep as im not sure if it will send Info to Server when trying to Use them. So mount up on your ship, and run the method, it will use the dash and give you the right id.

Code:
public void TestMethod()
        {
            if (!me.sitOnMount)
                return;
            Skill dashThingy = null;
            uint[] dashThingyIds = new uint[] { 28090, 28092, 28204, 28205, 28206, 28207, 28208, 28209,
            28210, 28211, 28212};
            int i = 0;
            foreach (var id in dashThingyIds)
            {
                dashThingy = getSkill(dashThingyIds[i]);
                if (UseSkill(dashThingyIds[i]))
                {
                    Log("dashThingy Skill Used. Correct Id for this Item.grade: " + dashThingyIds[i].ToString(), Color.Green);
                    break;
                }
                else
                    Log("dashThingy Error: " + GetLastError().ToString(), Color.Red);
                i++;
                Thread.Sleep(2000);
            }
        }
 
My Sea Serpant is Heroic and the Id was: 28204

Ty for the help. totalschaden you are awsome sir.
 
The guys in the dev chat also think getting the Skill variable is broken atm. So for now I would stick with the Core Class + id.
 
omg where is that dev chat and why is the 1st time i heard about it.
 
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