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[Bugged] Honorbuddy 1.9.6.3

lots of hang in with the activity in this release.....it have to havest ethereal technologie but it spam Kill: zaxxis raider and then Havest , over and over, if he dont stuck on this....he will los stuck on a tons of mobs..... he simply refuse to create a path to the mobs now.....it used to blacklist it, now he simply refuse to move at it......

If you have not rebooted yet, please do so. I was having hanging, juttery movement, and skinning issues. I figure this is because I had tried to use the HB that had the Styx Error. A reboot and the latest version seem to be running better.
 
For me, normal profiles work fine, using grinding or questing, but loading a questorder profile results in honor buddy displaying

"Changing current profile to whatever" and just standing there forever.

Been trying to figure this out for a while, and nothing.. Any ideas?
 
I'm still getting this error:
Code:
System.Threading.ThreadAbortException: Thread was being aborted.
   at BlueMagic.Memory.Write[T](UInt32 address, T value)
   at Styx.Helpers.AllocatedMemory.Write[T](String allocatedName, T value)
   at Styx.WoWInternals.WoWMovement.(ClickToMoveType clickToMoveType, UInt64 guid, WoWPoint clickPos, Single facing)
   at Styx.WoWInternals.WoWMovement.ClickToMove(WoWPoint point)
   at Styx.Logic.Pathing.Interop.LocalPlayerMover.MoveTowards(Vector3 point)
   at Tripper.Navigation.PathFollowing.TripperNav.()
   at Tripper.Navigation.PathFollowing.TripperNav.()
   at Tripper.Navigation.PathFollowing.TripperNav.MoveAlongPath()
   at Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
   at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
   at CommonBehaviors.Actions.NavigationAction.Run(Object context)
   at CommonBehaviors.Actions.ActionMoveToPoi.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at QuestBot.Actions.PerformQuestObjectiveOrdered..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector..MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.()
 

Attachments

POI Bug and Skinning

Three issues noted:

1. Changed POI bug: It will sometimes get stuck continuously changing the POI. I have found that when this happens I can UNcheck 'Harvest Herbs' and it begins working properly. No stop and start required. This behavior has been noted in 1.9.6.1 through current version. I originally thought it was a plugin causing the problem, but it seems to be a logic issue where it gets stuck between a mob and a herb.

Code:
[9:23:20 PM:996] Cleared POI
[9:23:21 PM:126] Changed POI to: Type: Harvest
[9:23:21 PM:263] Changed POI to: Type: Kill, Name: Snapjaw Crocolisk
[9:23:21 PM:395] Changed POI to: Type: Harvest
[9:23:21 PM:552] Changed POI to: Type: Kill, Name: Snapjaw Crocolisk

2. Skinning is being a bit inconsistent. In 1.9.6.2 north of STV Skinning was VERY consistent. So far in 1.9.6.3 I have been in STV the whole time and skinning has been inconsistent. It will sometimes start walking off prior to skinning.

3. Herbing does not seem to be working in this version.

Log attached
 

Attachments

Last edited:
Seems working for me.. using default ccs for my druid
plugins used are protected items/mount detect/ dxhquesthelper/ default autoequip

good job guys :D
 
its running ok for me. i do notice that some of teh HB2 mining profiles seem to be missing more nodes than normal but i havent had any crashes. the last couple of uploads my guy wouldnt fight back but now he is
 
my hunter isn't looting: walks to mob, stands there, blacklists mob, proceeds to kill another one, repeat.

using questing with 1-60 gnome

-looting is checked
-keybindings default
-interface default
-no addons


log is attached
 

Attachments

my hunter isn't looting: walks to mob, stands there, blacklists mob, proceeds to kill another one, repeat.

using questing with 1-60 gnome

-looting is checked
-keybindings default
-interface default
-no addons


log is attached

did you checked in the bot settings if loot mobs is checked because my new toon loots fine and turn on looting in wow self to and activate loot mobs in the bot if it isnt checked yet
 
looting doesnt work for me with latest release :/

Moving to Type: Loot, Name: Schwarzer Schlamm
LOOT_CLOSED wait timed out!
Looting failed. Blacklisting it!
 
1.9.6.3 seems to be having problems skinning for me, it loots fine but just sits there and doesn't even attempt to skin and then says blacklisting and runs to fight another mob
 
Anyone else having problems with theone CC not loading, can't get it to load on my war
 
i am having the same issue as xxa this : [9:23:20 PM:996] Cleared POI
[9:23:21 PM:126] Changed POI to: Type: Harvest
[9:23:21 PM:263] Changed POI to: Type: Kill, Name: Snapjaw Crocolisk
[9:23:21 PM:395] Changed POI to: Type: Harvest
[9:23:21 PM:552] Changed POI to: Type: Kill, Name: Snapjaw Crocolisk

But nothing for me work, the harvest is built in the profile in the questing mode.....so it stuck on it no matter what....

Zuruss
 
found a bug Activity Pulling Rotting dead now Poi typekill name Rotting dead and it just stands there Never mind was an cc issue i downloaded the default cc and working now with mage
 
Last edited:
When I load it everything goes fine then it says "Unknown DLL Loaded: 9bzmx5nh, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Location:"

It then closes any ideas guys?
 
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