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Bug: Standing around waiting lots

icenode

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I'm pretty sure the devs are somewhat aware of this, from what I've heard from some CC makers. I'm not sure if it's a single cause or multiple though, so I posted this here. It's significantly reducing my levelling time, I managed a single level in my 50s during 12 hours.

What is your toon's class? [Druid, Paladin, Warlock, etc]

Rogue, though it happened too on a new Pala I tried to verify the bug.

What is your toon's race? [Troll, Orc, Human, etc]

Undead

What CC were you using?

Shadowstrike 2

What profile were you using?

1-60 Modified

List any plugins you were using:

BuddyProwl
eTalent
I've tried using "Fix Target Loop" by wired but it doesn't help

What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?

Un'Goro, Tanaris, all sorts of places for the past few days on the current HB build

What type of bug are you reporting? (Crash, Navigation, quest bug, 'can't make up your mind', etc)

Navigation I guess

What was the bot's current action? (Check your logs)

Combat. He often waits for 30 seconds after combat, hugely slowing down levelling.

Explain the bug in as much detail as you can:

The bot will wait a long time, 30 seconds or more, after defeating an enemy, usually before looting.

Anything else the dev team should know?

There seem to be a number of things in the log that could point to what is causing this. Sometimes, it takes 30+ seconds to calculate a route. It spams a lot of "Changed POI to: Type: None, Loc: <0, 0, 0>". It also rests a LOT, regardless of what I set it to in the CC. e.g.:

Code:
[01:00:50:615] NeedRest: Need health
[01:00:50:617] Activity: Resting
[01:00:50:624] Rest: Eating Food
[01:00:51:737] NeedRest: Need health
[01:00:51:739] Activity: Resting
[01:00:51:741] Rest: Eating Food
[01:00:52:852] NeedRest: Need health
[01:00:52:855] Activity: Resting
[01:00:52:857] Rest: Eating Food
[01:00:53:965] NeedRest: Need health
[01:00:53:967] Activity: Resting
[01:00:53:986] Rest: Eating Food

I've attached my most recent log, I hope it helps. I've been using experimental pathing for a while, but turning that off didn't stop this issue.
 

Attachments

you got the same with all profiles?
 
Ah, actually, no, it seems just with Shadowstrike2 and Covalesce. The standard rogue profile works nice and fast (though isn't as good at killing, Vanish etc. ofc). Thanks for suggesting that, should have thought of it myself.

Okay. I think wired said he was waiting on some changes/fixed that should appear in the next HB, I'll see if his next version after the new HB fixes the waiting thing and will just bot with the regular in the mean time!
 
using Shadowstrike2 with my captured firefly profile as we talking with no problems
 
Well, I don't mean to be rude but I've been very specific about the issue and what I'm using, saying you don't experience the same issue doesn't really help me or others having it (e.g. this guy). ;)

Do you think it's HB or the CC? Is there anything I should try? What were you running it on? What level rogue, which plugins, just the standard CC config?

Edit: Okay, just running it with the default settings seems to fix it. I'll change them one by one to try and work out the culprit so I can tell wired. Thanks. :)
 
Last edited:
I've just had this bug as well. It seems to get confused as to weather it should loot or go kill the next npc.
 
Ah, thanks wired. I've not had it for a while since reinstalling the CC, though gradually enabling each of my Shadowstrike config file changes didn't make it happen again either.

Do you think it's an HB issue rather than config then?
 
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