I'm pretty sure the devs are somewhat aware of this, from what I've heard from some CC makers. I'm not sure if it's a single cause or multiple though, so I posted this here. It's significantly reducing my levelling time, I managed a single level in my 50s during 12 hours.
What is your toon's class? [Druid, Paladin, Warlock, etc]
Rogue, though it happened too on a new Pala I tried to verify the bug.
What is your toon's race? [Troll, Orc, Human, etc]
Undead
What CC were you using?
Shadowstrike 2
What profile were you using?
1-60 Modified
List any plugins you were using:
BuddyProwl
eTalent
I've tried using "Fix Target Loop" by wired but it doesn't help
What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?
Un'Goro, Tanaris, all sorts of places for the past few days on the current HB build
What type of bug are you reporting? (Crash, Navigation, quest bug, 'can't make up your mind', etc)
Navigation I guess
What was the bot's current action? (Check your logs)
Combat. He often waits for 30 seconds after combat, hugely slowing down levelling.
Explain the bug in as much detail as you can:
The bot will wait a long time, 30 seconds or more, after defeating an enemy, usually before looting.
Anything else the dev team should know?
There seem to be a number of things in the log that could point to what is causing this. Sometimes, it takes 30+ seconds to calculate a route. It spams a lot of "Changed POI to: Type: None, Loc: <0, 0, 0>". It also rests a LOT, regardless of what I set it to in the CC. e.g.:
I've attached my most recent log, I hope it helps. I've been using experimental pathing for a while, but turning that off didn't stop this issue.
What is your toon's class? [Druid, Paladin, Warlock, etc]
Rogue, though it happened too on a new Pala I tried to verify the bug.
What is your toon's race? [Troll, Orc, Human, etc]
Undead
What CC were you using?
Shadowstrike 2
What profile were you using?
1-60 Modified
List any plugins you were using:
BuddyProwl
eTalent
I've tried using "Fix Target Loop" by wired but it doesn't help
What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?
Un'Goro, Tanaris, all sorts of places for the past few days on the current HB build
What type of bug are you reporting? (Crash, Navigation, quest bug, 'can't make up your mind', etc)
Navigation I guess
What was the bot's current action? (Check your logs)
Combat. He often waits for 30 seconds after combat, hugely slowing down levelling.
Explain the bug in as much detail as you can:
The bot will wait a long time, 30 seconds or more, after defeating an enemy, usually before looting.
Anything else the dev team should know?
There seem to be a number of things in the log that could point to what is causing this. Sometimes, it takes 30+ seconds to calculate a route. It spams a lot of "Changed POI to: Type: None, Loc: <0, 0, 0>". It also rests a LOT, regardless of what I set it to in the CC. e.g.:
Code:
[01:00:50:615] NeedRest: Need health
[01:00:50:617] Activity: Resting
[01:00:50:624] Rest: Eating Food
[01:00:51:737] NeedRest: Need health
[01:00:51:739] Activity: Resting
[01:00:51:741] Rest: Eating Food
[01:00:52:852] NeedRest: Need health
[01:00:52:855] Activity: Resting
[01:00:52:857] Rest: Eating Food
[01:00:53:965] NeedRest: Need health
[01:00:53:967] Activity: Resting
[01:00:53:986] Rest: Eating Food
I've attached my most recent log, I hope it helps. I've been using experimental pathing for a while, but turning that off didn't stop this issue.