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[Bug/Glitch] - Stuck in Water

xsol

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Nov 7, 2011
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The bot will end up in water; i.e. combat entered water or a node was across water and the bot attempts to walk there.

The bot will reach "swimming" depth water and just jump and look like a spazzed out bot -> this bad

It has been happening with fly profiles in Uldum and just now alot with a profile I was making for Evesong Woods. The bot has to walk in Eversong Woods so it attempts to cross several rivers to get nodes etc and will get stuck in the water. So far I have unstuck it manually every time or woke up to a dead bot (drowned)

This was not happening before the patch.
 
No, this is a bug, if it isn't considered a bug it needs to be.

The but gets stuck, it just jumps in the water and can't move -> i.e. it will jump forever and never stop not using any plugins


x
-----------
river
-----------
y


in the above the bot will never reach y given that x and y are "waypoints" the bot will stand jump in the middle of the river forever; that is a bug. a nasty little bug that will get me banned

on a side not the forum says I am not allowed to dl the anti-drown plugin n/m found it in kicks trunk.
 
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Nope, a pally. It only happens in GB2 so far it has not happened in Quest or Grind.
 
Nope, a pally. It only happens in GB2 so far it has not happened in Quest or Grind.
we need a log, and a way to reproduce the issue. please attach a log as an attachment so we can have apoc or another developer look at it and fix it.
 
whats the exact timestamp that pops the problem?
 
video wow_circles.avi - YouTube

Watching the video you can see the bot go get a node and then go back to spazzing... seems to tell me this can be fixed
 
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