xsol
Member
- Joined
- Nov 7, 2011
- Messages
- 503
The bot will end up in water; i.e. combat entered water or a node was across water and the bot attempts to walk there.
The bot will reach "swimming" depth water and just jump and look like a spazzed out bot -> this bad
It has been happening with fly profiles in Uldum and just now alot with a profile I was making for Evesong Woods. The bot has to walk in Eversong Woods so it attempts to cross several rivers to get nodes etc and will get stuck in the water. So far I have unstuck it manually every time or woke up to a dead bot (drowned)
This was not happening before the patch.
The bot will reach "swimming" depth water and just jump and look like a spazzed out bot -> this bad
It has been happening with fly profiles in Uldum and just now alot with a profile I was making for Evesong Woods. The bot has to walk in Eversong Woods so it attempts to cross several rivers to get nodes etc and will get stuck in the water. So far I have unstuck it manually every time or woke up to a dead bot (drowned)
This was not happening before the patch.