ok so idk what happened everything on my bot is working except the bounties.
it can run nephalems and GR's all day and night no issues.
i tried to run boutneis today and it wont even start, it just joins the game then leaves it cause it claims its "done"
i updated trinity, and even did a fresh install of demon buddy.
this is what the bot is giving me.
Demonbuddy v1.1.2896.448 started
Logging in...
T: 5247584709972458721 H: 3619028877
Attached to Diablo III with pid: 6520
Flashing window
[Adventurer] (1.3.4.11) initialized.
[Trinity 2.14.24] Initialized v2.14.24
[Adventurer] Plugin is up-to-date.
[Adventurer] (1.3.4.11) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
[Trinity 2.14.24] OnEnable start
Setting up Trinity Logging
[Trinity 2.14.24] Loading BattleTag Settings
[Trinity 2.14.24] Configuration file loaded
[Trinity 2.14.24] Configuration loaded successfully.
[Trinity 2.14.24] ENABLED: Trinity v2.14.24 now in action!
Current bot set to Order Bot
Loaded profile Adventurer - Greater Rift
Loaded profile Adventurer - Bounties
[Trinity 2.14.24] Saving Config file
[Trinity 2.14.24] TPSActual=30
Chose Trinity as your combat routine
Loaded profile Adventurer - Bounties
Chose Trinity as your combat routine
[QuestTools][BotEvents] Bot is Starting
[Trinity 2.14.24] Bot Starting
[Trinity 2.14.24] Replacing Combat Hook
[Trinity 2.14.24] Replacing VendorRun Hook
[Trinity 2.14.24] Replacing Loot Hook
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Trinity 2.14.24] Bot Starting, Resetting Gold Inactivity Timer
Waiting 6.1 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment7, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[Trinity 2.14.24] Starting up Generic Cache Manage thread
[Trinity 2.14.24] Starting up Generic Blacklist Manager thread
Joined a game!
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.24] ------ Equipped Non-Set Legendaries: Items=6, Sets=1 ------
[Trinity 2.14.24] Item: Bracer: Bracers of Destruction (440429) is Equipped
[Trinity 2.14.24] Item: Belt: Vigilante Belt (193665) is Equipped
[Trinity 2.14.24] Item: Amulet: Rakoff's Glass of Life (298055) is Equipped
[Trinity 2.14.24] Item: Ring: Convention of Elements (433496) is Equipped
[Trinity 2.14.24] Item: Ring: Restraint (332210) is Equipped
[Trinity 2.14.24] Item: MightyWeapon: Blade of the Tribes (322776) is Equipped
[Trinity 2.14.24] ------ Equipped in Kanai's Cube: Items=3 ------
[Trinity 2.14.24] Item: Ring: Band of Might (197839) is Equipped
[Trinity 2.14.24] Item: Boots: Lut Socks (205622) is Equipped
[Trinity 2.14.24] Item: Sword: In-geom (410946) is Equipped
[Trinity 2.14.24] ------ Set: Might of the Earth : 6/6 Equipped. ActiveBonuses=3/3 ------
[Trinity 2.14.24] Item: Helm: Eyes of the Earth (340528) is Equipped
[Trinity 2.14.24] Item: Gloves: Pull of the Earth (340523) is Equipped
[Trinity 2.14.24] Item: Shoulder: Spires of the Earth (340526) is Equipped
[Trinity 2.14.24] Item: Legs: Weight of the Earth (340521) is Equipped
[Trinity 2.14.24] Item: Chest: Spirit of the Earth (442474) is Equipped
[Trinity 2.14.24] Item: Boots: Foundation of the Earth (366888) is Equipped
[Trinity 2.14.24] ------ Active Skills / Runes ------
[Trinity 2.14.24] Skill: Leap Rune=Death from Above Type=Other
[Trinity 2.14.24] Skill: Threatening Shout Rune=Falter Type=Other
[Trinity 2.14.24] Skill: Earthquake Rune=Cave-In Type=Spender
[Trinity 2.14.24] Skill: Battle Rage Rune=Bloodshed Type=Spender
[Trinity 2.14.24] Skill: Ancient Spear Rune=Boulder Toss Type=Spender
[Trinity 2.14.24] Skill: War Cry Rune=Veteran's Warning Type=Other
[Trinity 2.14.24] ------ Passives ------
[Trinity 2.14.24] Passive: Ruthless
[Trinity 2.14.24] Passive: Animosity
[Trinity 2.14.24] Passive: Brawler
[Trinity 2.14.24] Passive: Earthen Might
Loaded profile Adventurer - Bounties
Game joined, Resetting profile caches
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50
Leaving game, reason: Done
Last run acquired 0 gold.
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
Waiting 3.9 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment7, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Adventurer - Bounties
[QuestTools][QuestTools] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000378, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_InConversation()
at Zeta.Game.Internals.Actors.DiaPlayer.get_IsInConversation()
at QuestTools.QuestTools.AdvanceConversation() in c:\Users\Ross\Documents\Demonbuddy\Plugins\QuestTools\QuestTools.cs:line 123
at QuestTools.QuestTools.Pulse() in c:\Users\Ross\Documents\Demonbuddy\Plugins\QuestTools\QuestTools.cs:line 75
[Trinity 2.14.24] Exception in Pulse: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000378, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_InConversation()
at Zeta.Game.Internals.Actors.DiaPlayer.get_IsInConversation()
at Trinity.StuckHandler.IsNotStuck() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs:line 111
at Trinity.StuckHandler.CheckForStuck() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs:line 53
at Trinity.StuckHandler.get_IsStuck() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs:line 43
at Trinity.Trinity.Weighting.RefreshDiaGetWeights() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Cache\Weighting.cs:line 451
at Trinity.Trinity.RefreshDiaObjectCache() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 222
at Trinity.Trinity.OnPulse() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 99
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.*******()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Bot.GameStats.**************(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.**********(Delegate , Object[] )
it can run nephalems and GR's all day and night no issues.
i tried to run boutneis today and it wont even start, it just joins the game then leaves it cause it claims its "done"
i updated trinity, and even did a fresh install of demon buddy.
this is what the bot is giving me.
Demonbuddy v1.1.2896.448 started
Logging in...
T: 5247584709972458721 H: 3619028877
Attached to Diablo III with pid: 6520
Flashing window
[Adventurer] (1.3.4.11) initialized.
[Trinity 2.14.24] Initialized v2.14.24
[Adventurer] Plugin is up-to-date.
[Adventurer] (1.3.4.11) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
[Trinity 2.14.24] OnEnable start
Setting up Trinity Logging
[Trinity 2.14.24] Loading BattleTag Settings
[Trinity 2.14.24] Configuration file loaded
[Trinity 2.14.24] Configuration loaded successfully.
[Trinity 2.14.24] ENABLED: Trinity v2.14.24 now in action!
Current bot set to Order Bot
Loaded profile Adventurer - Greater Rift
Loaded profile Adventurer - Bounties
[Trinity 2.14.24] Saving Config file
[Trinity 2.14.24] TPSActual=30
Chose Trinity as your combat routine
Loaded profile Adventurer - Bounties
Chose Trinity as your combat routine
[QuestTools][BotEvents] Bot is Starting
[Trinity 2.14.24] Bot Starting
[Trinity 2.14.24] Replacing Combat Hook
[Trinity 2.14.24] Replacing VendorRun Hook
[Trinity 2.14.24] Replacing Loot Hook
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Trinity 2.14.24] Bot Starting, Resetting Gold Inactivity Timer
Waiting 6.1 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment7, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[Trinity 2.14.24] Starting up Generic Cache Manage thread
[Trinity 2.14.24] Starting up Generic Blacklist Manager thread
Joined a game!
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.24] ------ Equipped Non-Set Legendaries: Items=6, Sets=1 ------
[Trinity 2.14.24] Item: Bracer: Bracers of Destruction (440429) is Equipped
[Trinity 2.14.24] Item: Belt: Vigilante Belt (193665) is Equipped
[Trinity 2.14.24] Item: Amulet: Rakoff's Glass of Life (298055) is Equipped
[Trinity 2.14.24] Item: Ring: Convention of Elements (433496) is Equipped
[Trinity 2.14.24] Item: Ring: Restraint (332210) is Equipped
[Trinity 2.14.24] Item: MightyWeapon: Blade of the Tribes (322776) is Equipped
[Trinity 2.14.24] ------ Equipped in Kanai's Cube: Items=3 ------
[Trinity 2.14.24] Item: Ring: Band of Might (197839) is Equipped
[Trinity 2.14.24] Item: Boots: Lut Socks (205622) is Equipped
[Trinity 2.14.24] Item: Sword: In-geom (410946) is Equipped
[Trinity 2.14.24] ------ Set: Might of the Earth : 6/6 Equipped. ActiveBonuses=3/3 ------
[Trinity 2.14.24] Item: Helm: Eyes of the Earth (340528) is Equipped
[Trinity 2.14.24] Item: Gloves: Pull of the Earth (340523) is Equipped
[Trinity 2.14.24] Item: Shoulder: Spires of the Earth (340526) is Equipped
[Trinity 2.14.24] Item: Legs: Weight of the Earth (340521) is Equipped
[Trinity 2.14.24] Item: Chest: Spirit of the Earth (442474) is Equipped
[Trinity 2.14.24] Item: Boots: Foundation of the Earth (366888) is Equipped
[Trinity 2.14.24] ------ Active Skills / Runes ------
[Trinity 2.14.24] Skill: Leap Rune=Death from Above Type=Other
[Trinity 2.14.24] Skill: Threatening Shout Rune=Falter Type=Other
[Trinity 2.14.24] Skill: Earthquake Rune=Cave-In Type=Spender
[Trinity 2.14.24] Skill: Battle Rage Rune=Bloodshed Type=Spender
[Trinity 2.14.24] Skill: Ancient Spear Rune=Boulder Toss Type=Spender
[Trinity 2.14.24] Skill: War Cry Rune=Veteran's Warning Type=Other
[Trinity 2.14.24] ------ Passives ------
[Trinity 2.14.24] Passive: Ruthless
[Trinity 2.14.24] Passive: Animosity
[Trinity 2.14.24] Passive: Brawler
[Trinity 2.14.24] Passive: Earthen Might
Loaded profile Adventurer - Bounties
Game joined, Resetting profile caches
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:50
Leaving game, reason: Done
Last run acquired 0 gold.
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
Waiting 3.9 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Torment7, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Adventurer - Bounties
[QuestTools][QuestTools] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000378, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_InConversation()
at Zeta.Game.Internals.Actors.DiaPlayer.get_IsInConversation()
at QuestTools.QuestTools.AdvanceConversation() in c:\Users\Ross\Documents\Demonbuddy\Plugins\QuestTools\QuestTools.cs:line 123
at QuestTools.QuestTools.Pulse() in c:\Users\Ross\Documents\Demonbuddy\Plugins\QuestTools\QuestTools.cs:line 75
[Trinity 2.14.24] Exception in Pulse: System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000378, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_InConversation()
at Zeta.Game.Internals.Actors.DiaPlayer.get_IsInConversation()
at Trinity.StuckHandler.IsNotStuck() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs:line 111
at Trinity.StuckHandler.CheckForStuck() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs:line 53
at Trinity.StuckHandler.get_IsStuck() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Movement\StuckHandler.cs:line 43
at Trinity.Trinity.Weighting.RefreshDiaGetWeights() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Cache\Weighting.cs:line 451
at Trinity.Trinity.RefreshDiaObjectCache() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 222
at Trinity.Trinity.OnPulse() in c:\Users\Ross\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 99
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.*******()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Bot.GameStats.**************(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.**********(Delegate , Object[] )