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Bot still unchecks "highlight all waypoint chests"...

brittanycolumbo

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Joined
Jun 15, 2012
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Bot still unchecks "highlight all waypoint chests"... which causes my character to be stuck outside specific doors, never happens on the first run, but after a few runs it will get stuck and ill stop bot and see the "highlight" unchecked. Is there any way around this problem?
 
Can you attach both normal and error logs from the bot run that had the problem? What area are you botting in and which door type is it messing up on? I'll try to run the same areas to see if I can reproduce the issue you are seeing.

The interaction and input stuff will be changing soonish, but the code right now is setup to toggle it on and off as needed. Your logs will have some info for me to check if something is breaking with it, but it really shouldn't be happening.
 
...

cant seem to attach the non error log, but attached the error log.

Its the catacombs.
The bot will take my char to the entrance via the WP. But it will get stuck at the corner of the entrance, behind the side railing. And wont go around and into the entrance.

And once I stop the bot after i see its been stuck, I will check the boxes and it has the "highlight all" unchecked".

80% of the time the bot goes inside the catacombs, but 20% of the time it gets stuck.
 

Attachments

Last edited:
heres some of the non error log: I guess it wouldnt attach since its 16mb

POI set to Type: Explore, Location: {504, 360}, Distance: 78, Name: Explore, Hash Code: -1557126033
MoveToCoroutine moving to {504, 360}. Reason: Exploration
POI set to Type: Explore, Location: {503, 360}, Distance: 77, Name: Explore, Hash Code: 356361609
MoveToCoroutine moving to {503, 360}. Reason: Exploration
POI set to Type: Explore, Location: {502, 360}, Distance: 76, Name: Explore, Hash Code: -1567255748
MoveToCoroutine moving to {502, 360}. Reason: Exploration
There's something under the mouse, extending the click distance to 20
There's something under the mouse, extending the click distance to 25
Pressing bound movement button.
Navigation path index moved to 1
POI set to Type: Monster, Location: {502, 360}, Distance: 56, Name: Monster, Hash Code: -553238576
Input error casting Burning Arrow on Bleak Aspirant. NotOnTerrainFrame
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -389827010
POI set to Type: Monster, Location: {511, 359}, Distance: 54, Name: Monster, Hash Code: -1040706566
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -1898754748
POI set to Type: Explore, Location: {551, 354}, Distance: 94, Name: Explore, Hash Code: 1213652546
MoveToCoroutine moving to {551, 354}. Reason: Exploration
POI set to Type: Explore, Location: {558, 389}, Distance: 106, Name: Explore, Hash Code: 719441085
MoveToCoroutine moving to {558, 389}. Reason: Exploration
Pressing bound movement button.
Navigation path index moved to 1
Pressing bound movement button.
Navigation path index moved to 2
Pressing bound movement button.
POI set to Type: Monster, Location: {534, 394}, Distance: 58, Name: Monster, Hash Code: 1700307080
Moving to {534, 394} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {534, 394} (CreateMoveIntoRange) in 0.09ms
Input error casting Burning Arrow on Bleak Aspirant. TargetDoesNotMatch
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 1115823120
POI set to Type: Monster, Location: {544, 349}, Distance: 43, Name: Monster, Hash Code: -1918363269
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 1147239588
POI set to Type: Monster, Location: {553, 359}, Distance: 52, Name: Monster, Hash Code: 927379818
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 257835090
POI set to Type: Monster, Location: {549, 354}, Distance: 44, Name: Monster, Hash Code: 1926067364
Input error casting Burning Arrow on Bleak Aspirant. NotOnTerrainFrame
Ignoring Bronze Plate [9A6] from loot targeting. (No Filter Match)
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 979693786
POI set to Type: Chest, Location: {552, 368}, Distance: 48, Name: Chest, Hash Code: 1639769216
MoveToCoroutine moving to {552, 368}. Reason: Interacting with POI: Open Chest
There's something under the mouse, extending the click distance to 20
Pressing bound movement button.
Navigation path index moved to 1
POI set to Type: Monster, Location: {583, 353}, Distance: 59, Name: Monster, Hash Code: -676024075
Moving to {583, 353} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {583, 353} (CreateMoveIntoRange) in 0.12ms
Moving to {582, 354} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {582, 354} (CreateMoveIntoRange) in 0.12ms
Moving path to next hop. [1]
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -643250056
POI set to Type: Monster, Location: {585, 356}, Distance: 47, Name: Monster, Hash Code: -350686727
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -468636823
POI set to Type: Monster, Location: {595, 357}, Distance: 57, Name: Monster, Hash Code: -985620888
Input error casting Burning Arrow on Bleak Aspirant. NotOnTerrainFrame
Moving to {591, 356} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {591, 356} (CreateMoveIntoRange) in 0.12ms
Moving path to next hop. [1]
Ignoring Urn [4A7F] from loot targeting. (Opened Chest)
Moving to {592, 354} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {592, 354} (CreateMoveIntoRange) in 0.10ms
Moving path to next hop. [1]
Moving to {592, 353} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {592, 353} (CreateMoveIntoRange) in 0.11ms
Moving path to next hop. [1]
Moving to {591, 353} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {591, 353} (CreateMoveIntoRange) in 0.13ms
Moving path to next hop. [1]
Moving to {590, 353} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {590, 353} (CreateMoveIntoRange) in 0.12ms
Moving path to next hop. [1]
Moving to {589, 353} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {589, 353} (CreateMoveIntoRange) in 0.17ms
Moving path to next hop. [1]
Ignoring Urn [59D9] from loot targeting. (Opened Chest)
Ignoring Urn [45E3] from loot targeting. (Opened Chest)
Ignoring Urn [4FBE] from loot targeting. (Opened Chest)
Moving to {592, 355} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {592, 355} (CreateMoveIntoRange) in 0.14ms
Moving path to next hop. [1]
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -648192658
POI set to Type: Chest, Location: {552, 368}, Distance: 10, Name: Chest, Hash Code: 1701048886
POI set to Type: Monster, Location: {613, 348}, Distance: 60, Name: Monster, Hash Code: 1661739068
Moving to {613, 348} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {613, 348} (CreateMoveIntoRange) in 0.11ms
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 194230544
POI set to Type: Chest, Location: {552, 368}, Distance: 5, Name: Chest, Hash Code: -525669176
POI set to Type: Monster, Location: {616, 347}, Distance: 58, Name: Monster, Hash Code: -150466146
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 1637986216
POI set to Type: Chest, Location: {552, 368}, Distance: 8, Name: Chest, Hash Code: 876655966
POI set to Type: Monster, Location: {585, 356}, Distance: 31, Name: Monster, Hash Code: 1288533350
Input error casting Burning Arrow on Bleak Aspirant. NotOnTerrainFrame
Input error casting Burning Arrow on Bleak Aspirant. TargetDoesNotMatch
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 1058697328
POI set to Type: Monster, Location: {600, 358}, Distance: 49, Name: Monster, Hash Code: -771030373
Moving to {603, 342} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {603, 342} (CreateMoveIntoRange) in 0.11ms
Input error casting Lightning Arrow on Bleak Aspirant. TargetDoesNotMatch
Moving to {596, 350} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {596, 350} (CreateMoveIntoRange) in 0.12ms
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 974043909
POI set to Type: Monster, Location: {596, 350}, Distance: 48, Name: Monster, Hash Code: -157965165
Moving to {596, 350} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {596, 350} (CreateMoveIntoRange) in 0.13ms
Input error casting Lightning Arrow on Bleak Aspirant. TargetDoesNotMatch
Ignoring Ambusher [56B7] from loot targeting. (No Filter Match)
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -2029793646
POI set to Type: Monster, Location: {603, 350}, Distance: 54, Name: Monster, Hash Code: -243796214
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -932273444
POI set to Type: Chest, Location: {552, 368}, Distance: 6, Name: Chest, Hash Code: -756058808
Ignoring Chest [5436] from loot targeting. (Opened Chest)
Cleared POI: Chest
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 880614418
POI set to Type: Chest, Location: {558, 386}, Distance: 15, Name: Chest, Hash Code: -1010674924
Ignoring Urn [5BD] from loot targeting. (Opened Chest)
Ignoring Urn [48AE] from loot targeting. (Opened Chest)
POI set to Type: Monster, Location: {599, 355}, Distance: 55, Name: Monster, Hash Code: 1725052323
Input error casting Burning Arrow on Bleak Aspirant. NotOnTerrainFrame
Ignoring Urn [B3C] from loot targeting. (Opened Chest)
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 1386374397
POI set to Type: Monster, Location: {601, 355}, Distance: 49, Name: Monster, Hash Code: -904296325
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 225066000
POI set to Type: Chest, Location: {558, 392}, Distance: 17, Name: Chest, Hash Code: 1343638811
POI set to Type: Monster, Location: {594, 352}, Distance: 51, Name: Monster, Hash Code: 224878097
Input error casting Burning Arrow on Bleak Aspirant. NotOnTerrainFrame
Ignoring Urn [51C5] from loot targeting. (Opened Chest)
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: 1585336674
POI set to Type: Chest, Location: {557, 395}, Distance: 7, Name: Chest, Hash Code: 1154201541
POI set to Type: Monster, Location: {556, 358}, Distance: 29, Name: Monster, Hash Code: -1068415678
Moving to {602, 357} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {602, 357} (CreateMoveIntoRange) in 0.08ms
Moving to {601, 358} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {601, 358} (CreateMoveIntoRange) in 0.09ms
Pressing bound movement button.
Moving to {599, 358} (CreateMoveIntoRange)
No current navigation path. Creating one!
Successfully generated path to {599, 358} (CreateMoveIntoRange) in 0.11ms
Pressing bound movement button.
Input error casting Burning Arrow on Death Bishop. TargetDoesNotMatch
Ignoring Decimation Bow [4E9D] from loot targeting. (No Filter Match)
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -978749026
POI set to Type: Monster, Location: {600, 355}, Distance: 45, Name: Monster, Hash Code: -1793543298
Cleared POI: Monster
POI set to Type: None, Location: {0, 0}, Distance: 0, Name: None, Hash Code: -16795358
POI set to Type: Monster, Location: {596, 349}, Distance: 45, Name: Monster, Hash Code: -1309517750
 
You'll have to zip the log file first. You can use Windows to do that by right clicking on the file and choose Send To -> Compressed (zipped) Folder. or, you can use a program like WinZip, WinRar, or 7zip.

Catacombs is a known issue that is unrelated; the movement code just breaks for it. The stuff being rewritten is the fix for that issue.

Door wise, what I'm trying to see from yours, is if it's actually a highlight error or not. I was just running Vaal Ruins and my bot got stuck in a Door poi, but it wasn't because of the highlighting. It was because it opened the door, but the bot was still thinking the door wasn't opened yet. An issue like that is related to memory or caching, and since a few new issues like those have been popping up since the last update, it's possible something needs to be updated.
 
Thanks, I'll have a look. Some of the logic was changed a little to try and make sure it's toggled more often now, but the new logic that will be added should take care of the issue for good (assuming it's just not a Poi issue).
 
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