i am trying to figure this out, because avoidance works like a charm against molten cores and such. But problem is when it randomly stops with this text
[Trinity 2.14.45] Avoidance Local PctAvg: 0.15 / 0.10 PctTotal=12.86 / 3.00 Highest=4 / 1 (84 Nodes, AbsHighest=7)
[Trinity 2.14.45] Attempting to avoid death!
[Trinity 2.14.45] Avoidance Local PctAvg: 0.16 / 0.10 PctTotal=13.71 / 3.00 Highest=5 / 1 (84 Nodes, AbsHighest=7)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.25 / 0.10 PctTotal=21.00 / 3.00 Highest=5 / 1 (85 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.23 / 0.10 PctTotal=21.20 / 3.00 Highest=5 / 1 (91 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.27 / 0.10 PctTotal=23.40 / 3.00 Highest=5 / 1 (86 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.25 / 0.10 PctTotal=21.20 / 3.00 Highest=5 / 1 (85 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.27 / 0.10 PctTotal=26.20 / 3.00 Highest=5 / 1 (96 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.22 / 0.10 PctTotal=24.00 / 3.00 Highest=5 / 1 (107 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.16 / 0.10 PctTotal=17.60 / 3.00 Highest=5 / 1 (112 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.15 / 0.10 PctTotal=17.20 / 3.00 Highest=5 / 1 (111 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.14 / 0.10 PctTotal=15.20 / 3.00 Highest=5 / 1 (108 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.13 / 0.10 PctTotal=14.00 / 3.00 Highest=5 / 1 (107 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.13 / 0.10 PctTotal=13.60 / 3.00 Highest=5 / 1 (105 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.17 / 0.10 PctTotal=15.40 / 3.00 Highest=5 / 1 (93 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.10 / 0.10 PctTotal=11.40 / 3.00 Highest=3 / 1 (113 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.11 / 0.10 PctTotal=12.20 / 3.00 Highest=5 / 1 (113 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.14 / 0.10 PctTotal=16.67 / 3.00 Highest=3 / 1 (115 Nodes, AbsHighest=3)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.12 / 0.10 PctTotal=13.60 / 3.00 Highest=3 / 1 (115 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
[Trinity 2.14.45] Avoidance Local PctAvg: 0.14 / 0.10 PctTotal=16.00 / 3.00 Highest=5 / 1 (112 Nodes, AbsHighest=5)
[Trinity 2.14.45] Avoider Called
Db just stands there even if the monster is not part of the avoidance. Any suggestions?