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Bot stands at rift guardian doing nothing - with full trinity logs

Capeman

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The bot occasionally stands and does nothing, I think it's mostly at rift guardians.

I managed to turn on full logs for long enough to catch the full loop it seemed to be stuck in.

Boss spawned at 04:35:39.416, and the problem happened almost instantly.

04:36:27.445 DEBUG Logger [Trinity 2.14.493][Behavior] CurrentTarget is x1_LR_Boss_Gluttony, Type=Unit Dist=0 IsBossOrEliteRareUnique=True IsAttackable=True
04:36:27.446 DEBUG Logger [Trinity 2.14.493][Behavior] Walk Using CurrentTarget Position/ACD
04:36:27.446 DEBUG Logger [Trinity 2.14.493][Behavior] Walk Using target position only.
04:36:27.447 DEBUG TrinityDebug [Trinity 2.14.493][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate CPowerShouldWaitAfter=1 power=Walk pos=x="1110" y="680" z="0" acdGuid=-1 preWait=1 postWait=2 timeSinceAssigned=47083.693 timeSinceUse=-1 range=12 charges=0
<LOOP REPEATS>

As far as I can tell, every path of execution following "XXXX Using target position only" contains some logging before returning, yet no such logging (or exception error msg) exists, so I'm flustered :P

edit: do support threads like this specific to trinity go here or in the general support forum?
 

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You're in the right forums, don't worry :). As for your problem, I never saw anyone reporting that before. Have you tried a fresh install of trinity (no mods)?
 
Hey Jubisman, thanks for the reply (and amazing plugin!).

A side note I forgot to mention is that manually moving the bot doesn't seem to help.

I remember the bot freezing at rift guardian on fresh installs as well, but I never caught it with full logs before so can't be sure it's all been the same issue.
 
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