case ActorClass.DemonHunter:
EmergencyHealthPotionLimit = Settings.Combat.DemonHunter.PotionLevel;
EmergencyHealthGlobeLimit = Settings.Combat.DemonHunter.HealthGlobeLevel;
HealthGlobeResource = Settings.Combat.Barbarian.HealthGlobeLevelResource;
KiteDistance = Settings.Combat.DemonHunter.KiteLimit;
KiteMode = Settings.Combat.DemonHunter.KiteMode;
break;